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MonsterGolfGame test & loading 3d members on the fly..

MonsterGolfGame test & loading 3d members on the fly..

2004-02-27       - By Neto

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Reply:     1     2     3     4     5     6     7     8     9  

I found that the #refleciton texturemode can be used sorta like a lightmap
around the model.:

http://www.station-zero.com/medion/demos/lightdemo.htm

No lights, only a 256x256 texture. I'm really considering using this trick
in upcoming projects.


-- -- Original Message -- --
From: "Barry Swan" <gerbil@(protected)>
To: <dir3d-l@(protected)>
Sent: Friday, February 27, 2004 11:09 AM
Subject: RE: [Dir3d-l]MonsterGolfGame test & loading 3d members on the fly..


> > Unless theres a way to limit the effect of a lightsource to
> > certain nodes?
>
> No, I seem to recall that people used to think that making a light a
> child would only affect further down the heirarchy, but I wanted to use
> this effect myself, and as far as my own testing shows, it can't be
> done.
>
> A damn shame, because the functionality would be extremely useful to me
> :(
>
> Barry
> gerbil@(protected)
>
>
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