MonsterGolfGame test & loading 3d members on the fly.. 2004-02-27 - By Neto
Back I found that the #refleciton texturemode can be used sorta like a lightmap around the model.:
http://www.station-zero.com/medion/demos/lightdemo.htm
No lights, only a 256x256 texture. I'm really considering using this trick in upcoming projects.
-- -- Original Message -- -- From: "Barry Swan" <gerbil@(protected)> To: <dir3d-l@(protected)> Sent: Friday, February 27, 2004 11:09 AM Subject: RE: [Dir3d-l]MonsterGolfGame test & loading 3d members on the fly..
> > Unless theres a way to limit the effect of a lightsource to > > certain nodes? > > No, I seem to recall that people used to think that making a light a > child would only affect further down the heirarchy, but I wanted to use > this effect myself, and as far as my own testing shows, it can't be > done. > > A damn shame, because the functionality would be extremely useful to me > :( > > Barry > gerbil@(protected) > > > __ ____ ____ ____ ____ ____ ____ ____ ____ ____ > Dir3d-l mailing list > Dir3d-l@(protected) > http://nuttybar.drama.uga.edu/mailman/listinfo/dir3d-l >
__ ____ ____ ____ ____ ____ ____ ____ ____ ____ Dir3d-l mailing list Dir3d-l@(protected) http://nuttybar.drama.uga.edu/mailman/listinfo/dir3d-l
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