Subject: Additive on Macs 2004-02-27 - By NoiseCrime
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-- -- Original Message -- -- From: "Barry Swan" <gerbil@(protected)>
> Actually, we could do with coming up with a 'standard' method of doing > this and make it available publically, that way everyone is working to > the same 'standard' (updated as required).
Well I'd hoped the source code with the tutorial would have done that. I forget how good or badly the code was written now, but it should be able to serve the basis of a standard method.
> Erm, not that I'm going to volunteer to write such a thing of course - I > have neither the time nor the knowledge, since I've only been skimming > the 'additive' threads, hoping to find something similar to:
If you feel 'not up to date' then download the tutorial it is nice easy (on the eyes) to read html that explains every single bit of information and discovery I made when investigating this myself.
> 'I've got it! Make additive work on 110% of all computers now and yet to > be created!'
Noisecrime say's " 'I've got it! Make additive work on 110% of all computers now and yet to be created!' "
Bet that got your attention ;)
I sort of do have a 100% solution on PC's at least, Mac's might be possible. However its use could be considered limited and is part of the much bigger concept/project i've hinted at previously. Oh and with some careful coding it can even work on particles ;)
However don't get your hopes up to high, as i've said its PC only (at the moment) and for various reasons may only be practical in some situations.
Unfortuantely its not something that can be described in a simple email, the whole concept/project needs to be released for it to make any sense. Thats sadly not going to happen until my current client project is finsihed and I actually get the time to write up how it works.
(sorry to be such a tease).
Noisecrime 2004
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