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Lightwave and Shockwave 3D

Lightwave and Shockwave 3D

2004-02-26       - By holmberg, jason

 Back
Reply:     1     2     3     4     5  

> Hey Everyone,
>
> I'm new to Shockwave 3D and now have my first project. A 3D artist is
> building a model of a shark for me in Lightwave, and he is also new to the
> concept of exporting the model to Director. Can anyone help me understand
> how the division of labor will have to work? I would not only like to have
> a zoomable model but to animate it as well (swim, feed, etc.).
>
> As understand it the 3D artist must:
> -build the model in Lightwave
> -export W3D file
-create bones
-create animation

> On the Director end, I need to:
> -apply texturing (i.e. the shark's skin)
-manipulate the camera

Does anyone have a good understanding of how far the model can be developed
in Lightwave before it must be exported to Director for further work? Will
bones be imported along with the W3D model?

Also, can anyone recommend a good 3D, easy-to-learn Xtra to pick up to make
my life easier?

> Thanks from a 3D newbie. Any and all advice is welcomed.
> Jason

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
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<META NAME="Generator" CONTENT="MS Exchange Server version 5.5.2657.73">
<TITLE>Lightwave and Shockwave 3D</TITLE>
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<BODY>

<P><FONT SIZE=2 FACE="Arial">Hey </FONT><FONT COLOR="#0000FF" SIZE=2 FACE=
"Arial">Everyone</FONT><FONT SIZE=2 FACE="Arial">,</FONT>
</P>

<P><FONT SIZE=2 FACE="Arial">I'm new to Shockwave 3D and now have my first
project. A 3D artist is building a model of a shark for me in Lightwave, and he
is also new to the concept of exporting the model to Director. Can anyone help
me understand how the division of labor will have to work? I would not only
like to have a zoomable model but to animate it as well (swim, feed, etc.).<
/FONT></P>

<P><FONT SIZE=2 FACE="Arial">As understand it the 3D artist must:</FONT>
<BR><FONT SIZE=2 FACE="Arial">-build the model in Lightwave</FONT>
<BR><FONT SIZE=2 FACE="Arial">-export W3D file</FONT>
<BR><FONT SIZE=2 FACE="Arial">-create bones</FONT>
<BR><FONT SIZE=2 FACE="Arial">-create animation</FONT>
</P>

<P><FONT SIZE=2 FACE="Arial">On the Director end, I need to:</FONT>
<BR><FONT SIZE=2 FACE="Arial">-apply texturing (i.e. the shark's skin)</FONT>
<BR><FONT COLOR="#0000FF" SIZE=2 FACE="Arial">-manipulate the camera</FONT>
</P>

<P><FONT COLOR="#0000FF" SIZE=2 FACE="Arial">Does anyone have a good
understanding of how far the model can be developed in Lightwave before it must
be exported to Director for further work? Will bones be imported along with the
W3D model?</FONT></P>

<P><FONT COLOR="#0000FF" SIZE=2 FACE="Arial">Also, c</FONT><FONT SIZE=2 FACE=
"Arial">an anyone recommend a good 3D, easy-to-learn </FONT><FONT COLOR="#0000FF
" SIZE=2 FACE="Arial">Xtra</FONT><FONT SIZE=2 FACE="Arial"> to pick up to make
my life easier?</FONT>
</P>

<P><FONT SIZE=2 FACE="Arial">Thanks from a 3D newbie. Any and all advice is
welcomed.</FONT>
<BR><FONT SIZE=2 FACE="Arial">Jason</FONT>
</P>

</BODY>
</HTML>
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