MPxConstraint (or lack of) 2003-11-24 - By Olivier Renouard
Back How would you implement a custom constraint? I wish there would be some MPxConstraint class so custom constraints would inherit basic constraint behaviors, for now I'm relying on basic dependency nodes. Would you think it would be a needed addition in Maya's API? Particularly it seems to be hard to replicate constraints like the geometry constraint that still allow the constrained object to be moved within the constraint validity domain ?
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