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Model not looking right on export from 3dsmax

Model not looking right on export from 3dsmax

2004-02-25       - By Kevan Dettelbach

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Reply:     1     2     3     4     5     6  

One thing to check is the compression settings in the exporter, I'm not sure
if that is your problem, but I've had the compression distort meshes before.

Kevan

-- -- Original Message -- --
From: "DJTV" <djtv550@(protected)>
To: <dir3d-l@(protected)>
Sent: Wednesday, February 25, 2004 12:15 PM
Subject: [Dir3d-l] Model not looking right on export from 3dsmax


> Hello
>
> I was hoping someone in this list could help me understand why I seem to
loose faces on a particular model, when I export from 3dsmax 3.1 to w3d.
>
> Here are 2 images that will hopefully visualize my problem:
>
> model in 3dsmax:
> http://www.sopp1.com/_test/max.gif
>
> model in sw:
> http://www.sopp1.com/_test/sw.gif
>
> I have included a link to the 3ds file in questions.
>
> http://www.sopp1.com/_test/facebit.3DS
>
> Hopefully there is a perfectly good explination for why this is happening
;)
>
> Thx
>
>
>
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