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MonsterGolfGame test & loading 3d members on the fly..

MonsterGolfGame test & loading 3d members on the fly..

2004-02-25       - By Roger Jones

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On Feb 25, 2004, at 8:54 AM, tomas landgreen wrote:

> have a look at this : http://www.titoonic.dk/test/monstergolf/
> (WARNING: its pretty big.. almost 1 Mb)
>
> my first online 3d game.. still in progress.
> Much of the gui still needs to be fixed..
>
> And the question:
> for the full version of the game (18 courses.. this one has 5) i will
> need
> to split the courses up into seperate 3d-members. can these be loaded
> as
> needed?
> And do they have to included in a library?
>
> thx,
> Tomas
>

Looks great Tomas,

You can use loadFile to bring in additional assets into your 3d world.
As is it runs a little slow on my mac. How many polys  in your world so
far?

Roger Jones

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