Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
Mouse coordinates in world space

Mouse coordinates in world space

2003-11-20       - By Silvio Terra

 Back
Reply:     1     2     3  

Hi.

I know that I can get the screen coordinates of the mouse with
event.getPosition( curSample->x, curSample->y);
(curSample is just my own data structure)
but I was wondering how can I get the world coordinates of where the
mouse would be pointing at.  Even a vector pointing inside the screen
would be OK, since I would be using this mostly for orthographic views,
and as such, would not have a hard time computing the point of
intersection with any planes.

Thanks,

Silvio


-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---
List-help: <mailto:listar@(protected)?Subject=help>
List-archive: <http://www.highend3d.com/maya/devarchive/>