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Adding skeleton to weighted characters

Adding skeleton to weighted characters

2004-08-19       - By pavanza1@(protected)

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Reply:     1     2     3     4     5     6  

Gentlemen,
Is there any alternate way to add skeletons or contol objects to an already
weighted character?
I can remove the envelope and then add my new control objects into the current
skeleton then re-envelope and re-apply the weight map...but
Isn't there another sneaky way to add to the existing set up?
for example;
biped rig, nicely weighted to poly mesh character - no facial control- OK
facial control with additional skeleton or object controls added to biped
-unspecified error....

phill
phill@(protected)  

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