Hair and Density Maps 2004-08-17 - By Todd Alan Peleg
Back Anyone have time for a simple hair question?
I have read a bunch of things online (and in manuals and tried to follow what I am supposed to do..
basically... i am trying to use a texture map to determine density of hair..
steps:
on my emitter, i apply a texture with texture coordinates (eg a checkerboard) i create hair from the emitter I use transfer map to transfer the texture from the emitter to the hair i select the plug and connect the density map input to the texture i transfered
at this point, i see al lthe hair has evenly changed density, but not based on the texture
not sure what i am missing or what else i can do
if i connect the transfered texure manually to the hair shader, for transparency, that seems to work.. but as far as i know ..that eliminates the use of density map or the cut maps..
anyone?
thanks
todd
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