Multi texturing 2003-11-24 - By Mike Thomson
Back I'm having a problem with multi texturing an aeroplane wing. The UV sets and layered texture linking are working fine, but the resolution of the base texture looks really bad when I set up multi texturing.
The setup: Top UV set with top view of wing texture Side UV set with UV map of wing tip on 747
Both maps are 2048 square, and work fine when individually mapped. When I put both maps into a layered texture, and link the maps to the appropriate UV set, the resolutionn looks like it's dropped to 256 pixels on the base map (the top view)
Any suggestions? Thanks...
-Mike
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