rendering question 2004-02-05 - By Lucas Meijer
Back He can use it just fine, it just gets converted to triangles during export.
> Hi, > > I got a question from a 3DS MAX modeller about rendering in W3D which I am > uncertain about > > When modelling in 3ds Max, you can use Edit poly which create squares > comprised by two (hidden) triangles. With OpenGL or DirectX, does all > graphic cards use triangles? > > I have never programmed OpenGL or DirectX, I have only used 3D Lingo so I > have not thought about this issue before. > > Kind regards, > Thomas __ ____ ____ ____ ____ ____ ____ ____ ____ ____ Dir3d-l mailing list Dir3d-l@(protected) http://nuttybar.drama.uga.edu/mailman/listinfo/dir3d-l
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