  | | | Stereoscopic 3d | Stereoscopic 3d 2004-02-04 - By Morales, Carlos R.
Back We have been marginally successful at getting 3D stereoscopic from Shockwave 3D. We are using dual head NVIDIA cards to send the right eye and left eye images to separate projectors. Then using polarizing filters the images are projected onto a screen. The viewer wears passive 3D polarizing glasses.
The biggest issue that we have seen is performance. We have tried two approaches. First, we tried putting two cameras into the same Shockwave 3D scene.
We have also tried to put one camera into the scene and run the same app on two machines that synchronize the location of the viewer using dead-reckoning.
Both approaches work, but not as fast as other alternatives ---- which is too bad because Director could easily become one of our primary tools for interactive 3D content if the performance was there.
-Carlos Purdue University
-- --Original Message-- -- From: Miro Kirov [mailto:kirovm01@(protected)] Sent: Thursday, January 29, 2004 3:23 PM To: dir3d-l@(protected) Subject: Re: [Dir3d-l] Stereoscopic 3d
Wrong....... I tried it with NVidia Stereo Driver and the Detonator and it is in the 10% you are talking about.Does not work.... It ain't easy to flip page Shockwave 3D..... M
-- -- Original Message -- -- From: "Neto" <neto@(protected)> To: <dir3d-l@(protected)> Sent: Thursday, January 29, 2004 3:10 PM Subject: Re: [Dir3d-l] Stereoscopic 3d
> Usually videocard drivers comes with specific support for such glasses. If > you look around, you'll not find a single PC game that tells > "stereoscopic-compatible" in their boxes. The 3D depth is hacked into the > Direct3D/OpenGL drivers, so they muck the 3D camera left and right on every > frame if they detect an stereoscopic hardware plugged in. > > There are 90% chances that it'll work with Director 3D directly. > > Of course, the 2D stuff will need some work... maybe you can hack everything > into overlays. > > > -- -- Original Message -- -- > From: "Carl Lydon" <carl@(protected)> > To: <dir3d-l@(protected)> > Sent: Thursday, January 29, 2004 4:33 PM > Subject: [Dir3d-l] Stereoscopic 3d > > > > Hi all, > > > > I work for a hospital doing medical training stuff in Director. One > > thing they have wanted is stereoscopic viewing, since much of the > > surgery involves using a binocular scope of some kind. Has anyone here > > ever done this with Director? We are buying these glasses for a start: > > > > http://www.edimensional.com/products/edglasses.htm > > > > I asked them for info, but it was unclear how I would sync the Director > > output to the flipping of the glasses. I imagine that if the glasses > > are synced to the screen properly, I can just flip back and forth from > > camera to camera in Director as the glasses flip. > > > > Has anyone done this? What about Director 3d with the red and blue > > celophane glasses (which are impossible to find in a store!) > > > > -Carl > > www.sillyplanet.net > > > > __ ____ ____ ____ ____ ____ ____ ____ ____ ____ > > Dir3d-l mailing list > > Dir3d-l@(protected) > > http://nuttybar.drama.uga.edu/mailman/listinfo/dir3d-l > > > > __ ____ ____ ____ ____ ____ ____ ____ ____ ____ > Dir3d-l mailing list > Dir3d-l@(protected) > http://nuttybar.drama.uga.edu/mailman/listinfo/dir3d-l
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