  | | | version 5 changes to IK response | version 5 changes to IK response 2003-11-24 - By Rancie E'Carni
Back Oh, thank you so much...so little a check, but so big a difference. Thank you, Si, and to everyone else for a quick response. My sanity is saved. :D
Jim
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---
Carpe horas.
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---
rancie_@(protected)[1] ----Original Message Follows---- From: Simon Kirk Reply-To: maya@(protected) To: maya@(protected) Subject: Re: version 5 changes to IK response Date: Mon, 24 Nov 2003 10:06:22 +0000 MIME-Version: 1.0 Received: from mc1-f5.hotmail.com ([64.4.50.12]) by mc1-s1.hotmail.com with Microsoft SMTPSVC(5.0.2195.6713); Mon, 24 Nov 2003 03:51:16 -0800 Received: from highendnet.com ([216.115.243.5]) by mc1-f5.hotmail.com with Microsoft SMTPSVC(5.0.2195.6713); Mon, 24 Nov 2003 03:51:12 -0800 Received: from www (localhost.localdomain [127.0.0.1])by highendnet.com (8.12.8/8.9.3) with ESMTP id hAOA8NET027329;Mon, 24 Nov 2003 02:08:23 -0800 Received: with ECARTIS (v1.0.0; list maya); Mon, 24 Nov 2003 02:08:22 -0800 (PST) Received: from mailsweep1.eurocom.co.uk ([195.92.144.176])by highendnet.com (8.12.8/8.9.3) with ESMTP id hAOA8KET027322for ; Mon, 24 Nov 2003 02:08:21 -0800 Received: from simonk_new (unverified) by mailsweep1.eurocom.co.uk (Content Technologies SMTPRS 4.3.6) with SMTP id for ; Mon, 24 Nov 2003 10:07:36 +0000 X-Message-Info: UjNVrebgOtGkgp7xDuZuVM0w0aYNpuyx6ACRusut0wA= Message-ID: References: In-Reply-To: X-Mailer: Forte Agent 1.93/32.576 English (American) X-MIME-Autoconverted: from quoted-printable to 8bit by highendnet.com id hAOA8KET027322 X-archive-position: 52999 X-ecartis-version:Ecartis v1.0.0 Sender: maya-bounce@(protected) Errors-to:maya-bounce@(protected) X-original-sender: simonk@(protected) Precedence: bulk X-list: maya Return-Path: maya-bounce@(protected) X-OriginalArrivalTime: 24 Nov 2003 11:51:12.0544 (UTC) FILETIME=[4210FA00:01C3B281] turn off (uncheck) animate->skeleton->Enable IKFK control. This is on by default in 5.0, and changed to off by default in 5.0.1 because of the grief you describe. -Si On Mon, 24 Nov 2003 04:36:21 +0000, you wrote: >>Hey all, >>If anyone knows this you're them. After the change to version 5, I've >noticed (much to my chagrin) that IK legs don't update correctly. I'll >clarify: Reversefoot-IK'd leg setup with a spline Pole Vector constraint in >front of the knee (for pointing)...When I grab thePelvis joint (above the >IKstructure) and dance around, the IK doesn't display the restraints to the >reverse foot (the feet slide with the pelvis in a child manner, instead of >staying in thier spot). I have to type a 0 into a 0 slot (i.e., RotX = 0, >sotype in 0 and hit enter), no change, but itget's Maya paying attention. >Then the display snaps and the leg's in the position it should have been in >all along. It's fine to key and animate, butit's difficult (and annoying) >to have to 0 the channel box everytime I move the character. >>A few clarification notes: >>* IK's built in 4.5 and brought up to 5 do this as well as those built in >ver5 >>* the knee-pole-vector-contraint-curve suffers from this as well (zero-out a >zero in the channel box and it snaps to it's proper position) >>* When viewed through a playblast, all's well. >>* this happens at home on two machines andat school as well. >>* I've tried expressions to keep Maya paying attention to these attributes, >but it's an on-again-off-again situation. >>*it's not a work-stoppage problem, but it's annoying as all get out. >>Anyone suffer from this as well, and/or know how to fix it? Thanks in >advance... >>Jim >>-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ------ -- >>>>Carpe horas. >>>>-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- >>>>rancie_@(protected)[1] >>-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ------ -- >From the hottest toys to tips on keeping fit this winter, you�ll find a >rangeof helpful holiday info here. [2] >>--- Links --- >1 mailto:rancie_@(protected) >2 http://g.msn.com/8HMBENUS/2749??PS= >>-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- >List-help: >List-unsubscribe: >List-subscribe: >List-archive: ===================================================== Simon Kirk Maya Dude Eurocom Entertainment Software ===================================================== -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- List-help: List-unsubscribe: List-subscribe: List-archive:
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- Enjoy online games and music with a high-speed Internet connection! Prices start at less than $1 a day average.* [2]*Prices may vary by service area.
--- Links --- 1 mailto:rancie_@(protected) 2 http://g.msn.com/8HMBENUS/2728??PS=
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- List-help: <mailto:listar@(protected)?Subject=help> List-unsubscribe: <http://www.highend3d.com/maya/listserver/> List-subscribe: <http://www.highend3d.com/maya/listserver/> List-archive: <http://www.highend3d.com/maya/archive/>
|
|
 |