wait, let me get this straight & Tom 's response 2004-01-30 - By Alex da Franca
Back At 9:36 Uhr -0300 30.01.2004, Agust�n Mar�a Rodr�guez wrote: > > This sounds quite interesting to me. Does it >allows to perform bones animations while mesh >deforming? Could you give any further info about >this please? I�m not actually considering to >offer such features to clients anymore as they >would be an overhead for the SW3D engine but it >would be nice to know if I could somehow achieve >these tasks if I suddenly need to.
no, at the moment it animates meshdeforming. you've probably already seen a demo, of the one I am speaking of. I'll ask ullala later for the link to the current version of twister. --
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