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Stereoscopic 3d

Stereoscopic 3d

2004-01-30       - By Miro Kirov

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Reply:     1     2     3     4     5     6     7     8  

Wrong.......
I tried it with NVidia Stereo Driver and the Detonator and it is in the 10%
you are talking about.Does not work....
It ain't easy to flip page Shockwave 3D.....
M


-- -- Original Message -- --
From: "Neto" <neto@(protected)>
To: <dir3d-l@(protected)>
Sent: Thursday, January 29, 2004 3:10 PM
Subject: Re: [Dir3d-l] Stereoscopic 3d


> Usually videocard drivers comes with specific support for such glasses. If
> you look around, you'll not find a single PC game that tells
> "stereoscopic-compatible" in their boxes. The 3D depth is hacked into the
> Direct3D/OpenGL drivers, so they muck the 3D camera left and right on
every
> frame if they detect an stereoscopic hardware plugged in.
>
> There are 90% chances that it'll work with Director 3D directly.
>
> Of course, the 2D stuff will need some work... maybe you can hack
everything
> into overlays.
>
>
> -- -- Original Message -- --
> From: "Carl Lydon" <carl@(protected)>
> To: <dir3d-l@(protected)>
> Sent: Thursday, January 29, 2004 4:33 PM
> Subject: [Dir3d-l] Stereoscopic 3d
>
>
> > Hi all,
> >
> > I work for a hospital doing medical training stuff in Director. One
> > thing they have wanted is stereoscopic viewing, since much of the
> > surgery involves using a binocular scope of some kind. Has anyone here
> > ever done this with Director? We are buying these glasses for a start:
> >
> > http://www.edimensional.com/products/edglasses.htm
> >
> > I asked them for info, but it was unclear how I would sync the Director
> > output to the flipping of the glasses. I imagine that if the glasses
> > are synced to the screen properly, I can  just flip back and forth from
> > camera to camera in Director as the glasses flip.
> >
> > Has anyone done this? What about Director 3d with the red and blue
> > celophane glasses (which are impossible to find in a store!)
> >
> > -Carl
> > www.sillyplanet.net
> >
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> >
>
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