  | | | adjusting animation speed across machines | adjusting animation speed across machines 2004-01-28 - By Brian Robbins
Back > In other words: The character walks real slow on one machine > and very fast on another even though in both cases the > playrates for both animation modifiers are the same and the > game's fps are the same. How can I determine how fast I > should set the playrates for this walking character so that > it walks about the same speed in all machines?
You shouldn't have to adjust the playRate at all. The bonesPlayer (and I'm pretty sure the keyframePlayer) is already time-based. So a playRate of 1.0 will play at exactly the same speed on every machine. With a higher framerate it will just be smoother.
So for you project, you should just set the playRate to a fixed step, and leave it there.
Brian Robbins Senior Creative Technologist, Fuel Industries <http://www.FuelIndustries.com>
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