RE: Brute force lightmaps question 2004-01-28 - By Anton-Pieter van Grootel
Back Oops, made a little mistake in my script. Maybe somebody found that as well, but I am on the digest form. In my script it said:
SourceModelNumOfFaces = DestinationModel.meshdeform.mesh[1].face.count and must be: SourceModelNumOfFaces = SourceModel.meshdeform.mesh[1].face.count
Still not working though. Somehow some entries in the original lTxtCoord are not changed.
Thanks,
AP
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