orbiting a craft around a planet 2004-01-27 - By Mark Hill
Back Hi Al,
> We've been playing around with a new project that involves orbiting a > craft around a giant sphere -and eventually all sorts of other things > around that sphere (planet). > > We are of course running into all sorts of y flipping to xz problems - > I'm wondering if anyone has done any substantial work on a project that > involved objects flying/floating/camera tracking etc. around a sphere. > > --thoughts? > > --al
It would help if you could explain a bit more fully what the actual nature of the problem is, and what you are doing now... flipping of models could be easily be caused by setting rotation directly, flipping of the camera view could be caused by using pointAt without modifying the hinting vector... some more clues pls
:)
Mark Hill xonko interactive http://www.xonko.com On 27/01/2004, at 12:56 PM, Allen Partridge wrote:
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