mocap man 2004-07-19 - By carl
Back in the netview you can find mocap man. I notice that the f-curves are on the biped system and not on the bones. Does somebody has a mapping system if you have data on a regular skeleton?
(Maybe, if you would pose constraint cubes to the biped rig curves in xsi , than import it in Kaydara, charactherize it (change the structures of the bones in xsi frist, the only problem I predict in the neck), put some mocap on, plot the motion on the polygons, (which are now parents of the biged rigs curves) and import that back in XSI on the rig system, i think this should work but a long workaround) Maybe somebody has a script?
carl
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