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soft reflections w/ mr

soft reflections w/ mr

2003-11-23       - By Daniel Corcoran

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Reply:     1     2     3     4     5     6     7     8     9  

Gary,

I couldn't get around this in a hurrry (short of downloading some shaders
from Highend) so I blurred a reflection map using a paint program and then
mapped it to the 'reflected colour'!!

-- --Original Message-- --
From: Gary Jaeger [mailto:gary@(protected)]
Sent: Sunday, 23 November 2003 7:44 AM
To: maya@(protected)
Subject: soft reflections w/ mr


related to the recent thread about MR books, I really wish alias had
better doc on using mr for maya. For instance, I have a blinn which I
like everything about, except I want the reflections to be soft. How do
I do this with MR? I think it's related to the dgs_material, but I have
no idea how to use it. Do you connect some of the dgs attributes to the
blinn? or vice versa? can anybody shed some light on this? thanks.

. . . . . . . . . . . . . . . . . . . . . . . . .
Gary Jaeger //  Core Studio
+   www.corestudio.com   +



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