tease 2004-01-22 - By Clint Little
Back Cool Colin! ;-)
-- Clint
On 1/22/04 4:47 PM, "Colin Holgate" <colin@(protected)> wrote:
>> 2) a script controls the rotation of each blind an interpolates it to rotate >> in the facing front angle (the final resting amgle). But instead of >> interpolatingTo (rotating) straightaway to a rest position, you've got a >> spring like script that measures "momentum" and allows for the rotation to >> exceed the the target rotation angle (facing front) and thus rebound back >> upwards. Finally, another function degrades the angular momentum so that it >> finally comes to rest at the face forward angle. >> >> just a guestimation. Is it even close? > > > Good grief, it could have been hard to do! No, I cheated quite a bit, > and so only have to set the rotation of some models, and the > positions of some others. Working out what those rotation and > positions are was reasonably easy too. The arithmetic is very similar > to a bouncing ball routine. > > The entire script is 3K, which I think makes it a bit simpler than > what would be involved in Havok. > __ ____ ____ ____ ____ ____ ____ ____ ____ ____ > Dir3d-l mailing list > Dir3d-l@(protected) > http://nuttybar.drama.uga.edu/mailman/listinfo/dir3d-l
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