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matte object

matte object

2004-07-13       - By Xiao-dong Xu

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Reply:     1     2     3     4     5     6     7     8     9  

Hi,

I'd like to ask a question. In 3.5, I can easily create a matte object
by disconnect shader from surface input
of material node. It's really useful. But in 4.0, I can't do matte
object in this way. Any ideas? Thanks.


Xiao-dong

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