render tree creating unpredictable results when connecting nodes 2004-07-07 - By Kris Rivel
Back Anyone ever encounter a bug in v4 when, through disconnecting and connecting new nodes in the render tree, you get totally unpredictable results in the render region? For example, I have node1 plugged into my material. This equals result 1. I then plug node2 into my material. This produces result2. I then reconnect node1 only to get a totally different result...sometimes a very odd looking, corrupt render. This happens when rendering and previewing as well....not just in the region. Any ideas?.....bug?
Kris Rivel Quiet Man www.quietman.net
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