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Texture maps - images only?

Texture maps - images only?

2004-07-07       - By Adam Seeley

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Reply:     1     2     3     4     5     6  

Hi,

Trouble is that I want a number of mixed animated Procedural maps and the
flexibility that goes with them. I'd rather not have to render all my
animated textures out before I can use them.

It's a shame that the Procedural maps are not echoed in the FxTree.

Ta,

A.



> -- --Original Message-- --
> From: Nick [mailto:NPetit@(protected)]
> Sent: 07 July 2004 12:40
> To: XSI@(protected)
> Subject: Re: Texture maps - images only?
>
>
> Rendermap your procedural, then apply that as a texture map...
>  
> -- -- Original Message -- --
> From: "Adam Seeley" <adam_s@(protected)>
> To: <XSI@(protected)>
> Sent: Wednesday, July 07, 2004 8:46 PM
> Subject: Texture maps - images only?
>
>
> > Hi,
> >  
> > I'd like to control the Rate of Particle Emission using a Procedural
> > texture.
> >  
> > It seems that you can only use a Bitmap Image as a Texture
> Map Property
> > which seems very limiting.
> >  
> > Is there a way around this?
> >  
> > thanks,
> >  
> > Adam.
> >
> >
> >
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