  | | | fur | fur 2004-07-05 - By Comic House
Back Hey Alastair,
That looks amazing. Nice job! I'll test your settings tonight. Thanks a lot for the pointers and good luck on the new Churchill ad.
Cheers Hans
At 05 07 2004-19:45 Alastair Hearsum wrote: >Hans > >We have done a few Churchill Insurance ads recently featuring a sort of >flock sprayed dog. Our fur is shorter than it seems you want but making it >longer shouldn't incur too drastic a render penalty. Mind you it can still >take around two hours a frame. The one we are working on at the moment has >around 80,000 hairs on the head with a strand multplier of 3 and the body >has 200,000 with no strand multiplier. We are using a number of area lights >with "light exponent falloff" which gives a nice soft modelling. Keep the >strands with as few segments as you can get away with as this can drain your >memory. Volume hair for the main pass with backilt geometry hair with a >lambert shader on for a rim pass. > >http://www.glassworks.co.uk/search_archive/jobs/churchill_pie/ > >Good luck > > >Alastair Hearsum > >-- --Original Message-- -- >From: Comic House [mailto:mail@(protected)] >Sent: 03 July 2004 21:13 >To: xsi@(protected) >Subject: fur > > >Hi, > >Is there a way to make short and dense fur in xsi? Like on a toy animal, >real plush is what I'm after. > >Thanks, > >Hans > >--- >Unsubscribe? Mail Majordomo@(protected) with the following text in body: >unsubscribe xsi > >--- >Incoming mail is certified Virus Free. >Checked by AVG anti-virus system (http://www.grisoft.com). >Version: 6.0.707 / Virus Database: 463 - Release Date: 15/06/2004 > > >--- >Outgoing mail is certified Virus Free. >Checked by AVG anti-virus system (http://www.grisoft.com). >Version: 6.0.707 / Virus Database: 463 - Release Date: 15/06/2004 > >--- >Unsubscribe? Mail Majordomo@(protected) with the following text in body: >unsubscribe xsi
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