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Mixer Question?

Mixer Question?

2004-07-05       - By Jamie McDonnell - Character Rigging / Animation TD

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Reply:     1     2     3     4     5     6  

You can access eacgh fcurve of the clip in the mixer without backing or
merging, just right click the clip and choose animation editor, you can edit
the motion all you like...

Hope it helps

Jamie
-- -- Original Message -- --
From: "Claudio Pavan" <claudio@(protected)>
To: <XSI@(protected)>
Sent: Monday, July 05, 2004 11:04 AM
Subject: Re: Mixer Question?


> Wow Great help I never thought of that Thanks Alot "OO"
>
>
> -- -- Original Message -- --
> From: "OO's mailbot" <mailbot@(protected)>
> To: <XSI@(protected)>
> Sent: Monday, July 05, 2004 10:51 AM
> Subject: Re: Mixer Question?
>
>
> > Use merge clips instead of freeze clip. Merge will assemble a new
> > fcurve with only the existing keys, while freeze will plot. However,
> > because merge clip probably doesn't support cycling, you should create
> > copies of the clips without the loop, and set them end to end before
> > merging.
> >
> > The other solution is to edit the fcurve in the animation editor, and
> > use the cycling function there, then bake the cycle and make your
> > changes.
> >
> > OO
> >
> > ---
> > Olivier Ozoux's mailing list robot
> > mailbot@(protected)
> >
> >
> > On Jul 5, 2004, at 6:04 PM, Claudio Pavan wrote:
> >
> > > Hi Guys wonder if u could help.
> > >
> > > I have a clip in my mixer (dragon Flying), I have the clip looped 5
> > > times.
> > > I want to convert the looped clip back to curves so I can change it a
> > > bit so
> > > it doesn't look looped.
> > > When I use the Freeze clip function it plots it and puts to many key
> > > frames,
> > > is there a way to make it just use the keys that are there already.
> > >
> > > Thanks.
> > >
> > > ---
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> >
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