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Envelope weight map copy/projection...

Envelope weight map copy/projection...

2004-07-03       - By Ahmidou

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Reply:     1     2     3     4     5     6     7     8     9     10  

Hi
i m using the old script in v4 and it is working, it just log an error
but it work
what is your version of the script, i m using 92.

regards.
A.

Chris Peltz wrote:

>Well that's the problem see, they are two different objects w/o the same
>clusters... I don't really want to spend another hour (or more) weight
>painting to exactly match the body weight map (which took an hour or more to
>paint) underneath the clothing.  
>
>The old script worked perfectly, it projected the weight map from one object
>to the other... so even when the geometry wasn't the same, the weight map
>would work correctly... I guess I may have to go see if I can fix the old
>script to work with V4.  Softimage probably knows of this problem since they
>took the old script off their site... I just wish they had fixed the problem
>in V4 or in the old script.
>
>
>
>Chris Peltz...
>
>
>-- --Original Message-- --
>From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
>Bernard Lebel
>Sent: Friday, July 02, 2004 11:37 PM
>To: XSI@(protected)
>Subject: RE: Envelope weight map copy/projection...
>
>You can either try saving presets out of the cluster and weight map and
>reload them on the other object, or drag-n-drop the weight map property from
>
>one object into the other, provided they have the same point cluster.
>
>
>Cheers
>Bernard
>
>
>
>  
>
>>From: "Chris Peltz" <chrispe.home@(protected)>
>>Reply-To: XSI@(protected)
>>To: <XSI@(protected)>
>>Subject: RE: Envelope weight map copy/projection...
>>Date: Fri, 2 Jul 2004 20:36:53 -0700
>>
>>Ok... so the Copy Envelope Weights script is gone from XSI net... and the
>>copy that I have on my machine doesn't work in XSI 4... I have no idea why.
>>
>>Does anybody have another solution to copying the envelope weight map from
>>one object to another?  I can't find anything in the XSI 4 documentation.
>>Any help would be greatly appreciated...
>>
>>
>>
>>Thanks!
>>
>>Chris Peltz...
>>
>>
>>-- --Original Message-- --
>>From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
>>Chris Peltz
>>Sent: Tuesday, June 01, 2004 2:06 PM
>>To: XSI@(protected)
>>Subject: RE: Envelope weight map copy/projection...
>>
>>Thanks for the pointer Anthony!
>>
>>   That worked really well! Very sweet.
>>
>>   You know I was looking in the scripts on XSI net, but due to a
>>persistent brain freeze, I just kept looking under the animation scripts.  
>>I
>>think its time to step away from the computer for a while and let some sun
>>into my CRT irradiated eyes.
>>
>>
>>   Thank you very much,
>>
>>Chris Peltz...
>>
>>PS Oh yeah, thanks again for the recent seminars... Mesmer rocks.
>>
>>
>>-- --Original Message-- --
>>From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
>>Anthony Rossano
>>Sent: Tuesday, June 01, 2004 1:17 PM
>>To: XSI@(protected)
>>Subject: Re: Envelope weight map copy/projection...
>>
>>Yo Chris -
>>There is an Copy envelope weights script in the General Category of the
>>online netview. and it works pretty well. Give it a shot!
>> If it doesn't work in the version you have and you're desperate  bring
>>it by and we'll test in the 'special' version.
>>ATR
>>
>>On Tue, 1 Jun 2004 11:56:18 -0700, Chris Peltz wrote:
>>    
>>
>>>Hi,
>>>
>>>
>>>
>>>            Does anybody know of a script (or a function that I can't
>>>      
>>>
>>seem
>>    
>>
>>>to find) that will allow me to essentially copy the envelope weight map
>>>      
>>>
>>of
>>    
>>
>>>one object, to another object.  For instance, I have a character who is
>>>fully enveloped with a bunch of custom weight painting.  Now I have
>>>      
>>>
>>various
>>    
>>
>>>sorts of "clothing" like belts, boots, tight clothing which I now have
>>>      
>>>
>>to
>>    
>>
>>>weight paint to match the body under it. what a pain.
>>>
>>>
>>>
>>>            It would be cool if I could "copy" (or more accurately
>>>"project") the weight map from my character's body onto the accessories
>>>      
>>>
>>that
>>    
>>
>>>are being worn.
>>>
>>>
>>>
>>>            I guess if there isn't anything like this, I may have to
>>>      
>>>
>>break
>>    
>>
>>>out the C++. but before I do that I thought I'd ask.
>>>
>>>
>>>
>>>Thanks for any info!
>>>
>>>
>>>
>>>Chris Peltz...
>>>
>>>
>>>
>>>      
>>>
>>[ Anthony Rossano ]
>>- CEO, Mesmer Inc -
>>-tel: 206.782.8004-
>>-fax: 206.782.8101-
>>http://www.mesmer.com
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