soft reflections w/ mr 2003-11-22 - By Gary Jaeger
Back related to the recent thread about MR books, I really wish alias had better doc on using mr for maya. For instance, I have a blinn which I like everything about, except I want the reflections to be soft. How do I do this with MR? I think it's related to the dgs_material, but I have no idea how to use it. Do you connect some of the dgs attributes to the blinn? or vice versa? can anybody shed some light on this? thanks.
. . . . . . . . . . . . . . . . . . . . . . . . . Gary Jaeger // Core Studio + www.corestudio.com +
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- List-help: <mailto:listar@(protected)?Subject=help> List-unsubscribe: <http://www.highend3d.com/maya/listserver/> List-subscribe: <http://www.highend3d.com/maya/listserver/> List-archive: <http://www.highend3d.com/maya/archive/>
|
|