  | | | FX tree feeding textures | FX tree feeding textures 2004-07-01 - By phil harbath
Back but it is not possible to do this with a raster or vector paint, correct?
thanks phil harbath
-- -- Original Message -- -- From: "Raffaele "ThE_JacO" Fragapane" <jaco@(protected)> To: <XSI@(protected)> Sent: Thursday, July 01, 2004 5:01 PM Subject: RE: FX tree feeding textures
> Get a pic in as a clip, and in the FXTree you can get it. > > Put any node inbetween the fromclip and toclip node and it will be piped to > the the scene, INCLUDING preview in OGL with or without realtime shaders > > ~Raffaele Fragapane > ~Freelance Technical Animator & TD > ~Senior TA @ Peerless Camera > > -- --Original Message-- -- > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of > Greg Maguire > Sent: Thursday, July 01, 2004 11:49 PM > To: XSI@(protected) > Subject: FX tree feeding textures > > I'm about to check this out but I can't really see anyway in the manual > so far. > > I'd like to be able to use the output of an FX tree as a texture in my > scene. e.g. using either garbage mattes or the Transform 3DOP as pupils > in 2D eyes. > > Anyone attempted this before? > > -Greg > > __ ____ ____ ____ ____ ___ > Greg Maguire > Lucasfilm Animation > gmaguire@(protected) > (415) 662-7844 > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi > > --- > Incoming mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.638 / Virus Database: 409 - Release Date: 21-Mar-04 (See http://Mar-04.ora-code.com) > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.638 / Virus Database: 409 - Release Date: 21-Mar-04 (See http://Mar-04.ora-code.com) > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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