  | | | FX tree feeding textures | FX tree feeding textures 2004-07-01 - By Raffaele "ThE_JacO" Fragapane
Back Get a pic in as a clip, and in the FXTree you can get it.
Put any node inbetween the fromclip and toclip node and it will be piped to the the scene, INCLUDING preview in OGL with or without realtime shaders
~Raffaele Fragapane ~Freelance Technical Animator & TD ~Senior TA @ Peerless Camera
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of Greg Maguire Sent: Thursday, July 01, 2004 11:49 PM To: XSI@(protected) Subject: FX tree feeding textures
I'm about to check this out but I can't really see anyway in the manual so far.
I'd like to be able to use the output of an FX tree as a texture in my scene. e.g. using either garbage mattes or the Transform 3DOP as pupils in 2D eyes.
Anyone attempted this before?
-Greg
__ ____ ____ ____ ____ ___ Greg Maguire Lucasfilm Animation gmaguire@(protected) (415) 662-7844
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