  | | | Champagne foam shader | Champagne foam shader 2004-07-01 - By Thierry
Back Hello all,
We will probably have to do a spray of Champagne foam for a printed campaign "very highres render". Is there somewhere a shader to approach this look .I have tried to render some cluster of bubbles with incidence and used them as sprite and it gives quite a nice result but I miss the liquid fill between the bubbles .Also we don't know yet if there will be motion blur to translate the fact that it is a spray or if they will want to see the foam neat.
Thanks for your help.
Thierry
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META content="text/html; charset=iso-8859 (See http://iso-8859.ora-code.com)-1" http-equiv=Content-Type> <META content="MSHTML 5.00.3502.5390" name=GENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=#ffffff> <DIV><FONT face=Arial size=2>Hello all,</FONT></DIV> <DIV> </DIV> <DIV><FONT face=Arial size=2>We will probably have to do a spray of Champagne foam for a printed campaign "very highres render". Is there somewhere a shader to approach this look .I have tried to render some cluster of bubbles with incidence and used them as sprite and it gives quite a nice result but I miss the liquid fill between the bubbles.Also we don't know yet if there will be motion blur to translate the fact that it is a spray or if they will want to see the foam neat.</FONT></DIV> <DIV> </DIV> <DIV><FONT face=Arial size=2>Thanks for your help.</FONT></DIV> <DIV> </DIV> <DIV><FONT face=Arial size=2>Thierry</FONT></DIV> <DIV> </DIV> <DIV> </DIV></BODY></HTML>
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