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peculiar scrubbing?

peculiar scrubbing?

2004-06-30       - By Dan Yargici

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Reply:     1     2     3  

Tab Style should definately be the default IMO.  The other way is headache
inducing....

DAN

-- -- Original Message -- --
From: "Matt Lind" <speye_21@(protected)>
To: <xsi@(protected)>
Sent: Friday, June 18, 2004 6:07 AM
Subject: RE: peculiar scrubbing?


> Are you using the default PPG layout or are you using "Tab style editor" as
> available in the user preferences?
>
> My **guess** is that XSI is spending so much time updating your PPG's that it
> doesn't get around to the animation (backwards if you ask me).  If you're
using
> the default layout for PPG's it means all the parameters and pages are listed
> vertically in one very long page.  That means every parameter of every tab of
> the render option PPG is being updated with each refresh.  If you change over
to
> "Tab style editor" from your user preferences, then each tab is shown on it's
> own page like a book and only the displayed tab will be updated which will
allow
> more time to be spent on updating the animation your scene.  Your scene may
> still scrub slowly, but perhaps not as much.  You'll have to restart XSI
before
> the "tab style editor" option takes effect....if you use it.
>
>
> Matt
>
>
> -- ---- ---- ---- ----
> Matt Lind
> Animator / Technical Director
> Softimage certified instructor:
>     Softimage|3D
>     Softimage|XSI
> Matt(at)Mantom(dot)net
>
>
>
> peculiar scrubbing?
> Date : Thu, 17 Jun 2004 18:04:27 -0400
> To : XSI(at)Softimage.COM
> >From : Sam Cuttriss <samc(at)quietman.net>
> Subject : peculiar scrubbing?
>
> i have a scene that plays back at about 1 frame every 3 seconds if i have the
> render panel open (i can see the name of the pass flickering as though its
being
> repeatedly updated )
> if i switch back to the modeling window i get reasonable frame rates again
> instantly...........
> I have a reasonable number of passes and a mildly heavy fx tree......
>
> any idea what is being calculated?
>
> I initially thought it was my fxtree being calculated (even when neither the
fx
> viewer, or fx tree windows werent open)
> mildly confused
> _sam
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