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Change the operators order in the construction mode levels...

Change the operators order in the construction mode levels...

2004-06-29       - By Patrick Vier

 Back
Reply:     1     2     3     4     5  

Post_Logic - Mail paper... Just because it's more easy to create shape anims
with less points to move.
In other way, i prefere move 10 points than 50...
That's all.

Patrick :)
 -- -- Original Message -- --
 From: tekano
 To: XSI@(protected)
 Sent: Tuesday, June 29, 2004 12:59 AM
 Subject: Re: Change the operators order in the construction mode levels...


 it kinda makes sense to me as the local subdiv refinement increases the
'actual' amount of vertices therefore the cluster shape you stored is trying to
deal only with the original count and not 'quite' knowing how to deal with the
new ones.. (or something).

 whereas if you did the modelling mode 'Mesh Local Subdivision Op'  before
activating the shape modeling mode 'Cluster Shape Combiner' you would get
correct results of course..

 If you are really wanting to globally subdivide all polys then using numpad '
+' or changing geometry approximation subdivision settings *does* move the extra
'virtual' points generated in the way expected when shape animating.

 perhaps there is some jiggery pokery in the construction modes that allows
for this - but I dont see how, that "Mesh Local Subdivision Op" dont seem to
want to move anywhere for me.. :)


 Tek

   
   -- -- Original Message -- --
   From: Patrick Vier
   To: Softimage - XSI list
   Sent: Monday, June 28, 2004 2:52 PM
   Subject: Change the operators order in the construction mode levels...



         Bonjour All,

         Just a simple question... How to modifie the operator order trought
the construction mode...
         Juste an example :

         1 - Get a sphere (poly)
         2 - Select some points and create a cluster (ie mouth)
         3 - Create 2 shape keys by Animate/Deform/Shape>Store Shape Key
         4 - Add this keys inside a mixer... what a beautiful animation...
mmmmhhhh!!!
         5 - Swith in poly mode "Y" and select all polys
         6 - Do a "Local Sudbivision Refinement" (1 level and Catmul-Clark)
         7 - Play time line and see the result... some points movments are bad
...
         .. So if we can change the evaluation between "Mesh Local Subdivision
Op" (Modeling Mode) and "Cluster shape Combiner" (Shape Modeling), we can solve
this problem....

         Some ideas or i miss something ???
         Thank's

         Patrick
         *********
       

       
         Patrick Vier
         Post Logic
         tel  33 (0)1 46 37 77 61
         fax  33 (0)1 46 37 55 51
         email  patrick@(protected)
         MSN Mail  kenjaman_xsi@(protected)
       

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<DIV><FONT face=Arial color=#000000 size=2>... Just because it's more easy to
create shape anims with less points to move.</FONT></DIV>
<DIV><FONT face=Arial color=#000000 size=2>In other way, i prefere move 10
points than 50...</FONT></DIV>
<DIV><FONT face=Arial color=#000000 size=2>That's all.</FONT></DIV>
<DIV><FONT face=Arial color=#000000 size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial color=#000000 size=2>Patrick :)</FONT></DIV>
<BLOCKQUOTE dir=ltr
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
 <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
 <DIV
 style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
 <A title=tekano@(protected)
 href="mailto:tekano@(protected)">tekano</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected)
 href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>Sent:</B> Tuesday, June 29, 2004 12:59
 AM</DIV>
 <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: Change the operators order
 in the construction mode levels...</DIV>
 <DIV><BR></DIV>
 <DIV><FONT face=Arial color=#000000 size=2>it kinda makes sense to me as the
 local subdiv refinement increases the 'actual' amount of vertices therefore
 the cluster shape you stored is trying to deal only with the original count
 and not 'quite' knowing how to deal with the new ones..&nbsp;(or
 something).&nbsp;</FONT></DIV>
 <DIV><FONT face=Arial color=#000000 size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial color=#000000 size=2>whereas if you did the modelling
 mode 'Mesh Local Subdivision Op'&nbsp; before activating the shape modeling
 mode&nbsp;'Cluster Shape Combiner' you would get correct results of
 course..</FONT></DIV>
 <DIV><FONT face=Arial color=#000000 size=2></FONT><FONT face=Arial
 color=#000000 size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial color=#000000 size=2>If you&nbsp;are really wanting to
 globally subdivide&nbsp;all polys&nbsp;then&nbsp;using numpad '+' or changing
 geometry approximation subdivision settings *does* move the extra 'virtual'
 points generated in the way expected when shape animating.</FONT></DIV>
 <DIV><FONT face=Arial color=#000000 size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial color=#000000 size=2>perhaps there is some jiggery
 pokery in the construction modes that allows for this - but I dont see how,
 that "Mesh Local Subdivision Op" dont seem to want to move anywhere for
 me..&nbsp;:) </FONT></DIV>
 <DIV><FONT face=Arial color=#000000 size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial color=#000000 size=2></FONT><FONT face=Arial
 color=#000000 size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial color=#000000 size=2>Tek</FONT></DIV>
 <DIV><FONT face=Arial color=#000000 size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial color=#000000 size=2>&nbsp;&nbsp;</FONT></DIV>
 <BLOCKQUOTE
 style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
   <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
   <DIV
   style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:<
/B>
   <A title=patrick@(protected) href="mailto:patrick@(protected)"
>Patrick
   Vier</A> </DIV>
   <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected)
   href="mailto:XSI@(protected)">Softimage - XSI list</A> </DIV>
   <DIV style="FONT: 10pt arial"><B>Sent:</B> Monday, June 28, 2004 2:52
   PM</DIV>
   <DIV style="FONT: 10pt arial"><B>Subject:</B> Change the operators order in
   the construction mode levels...</DIV>
   <DIV><BR></DIV>
   <DIV>&nbsp;</DIV>
   <TABLE width=700 border=0>
     <TBODY>
     <TR vAlign=top align=left>
       <TD>
         <P align=left><FONT face="Arial, Helvetica, sans-serif" color=#000033
         size=2>Bonjour All,</FONT></P>
         <P align=left><FONT face=Arial size=2>Just a simple question... How
to
         modifie the operator order&nbsp;trought the&nbsp;construction
         mode...<BR>Juste an example :</FONT></P>
         <P align=left><FONT face=Arial size=2>1 - Get a sphere (poly)<BR>2 -
         Select some points and create a cluster (ie mouth)<BR>3 - Create 2
         shape keys by Animate/Deform/Shape&gt;Store Shape Key<BR>4 - Add this
         keys inside a mixer... what a beautiful animation... mmmmhhhh!!!<BR>5
         - Swith in poly mode "Y" and select all polys<BR>6 - Do a "Local
         Sudbivision Refinement" (1 level&nbsp;and Catmul-Clark)<BR>7 - Play
         time line and see the result... some points movments are bad...<BR>..
         So if we can change the evaluation between "Mesh Local Subdivision Op
"
         (Modeling Mode) and "Cluster shape Combiner" (Shape Modeling), we can
         solve this problem....</FONT></P>
         <P align=left><FONT face=Arial size=2>Some ideas or i miss
         something&nbsp;???<BR>Thank's</FONT></P>
         <P align=left><FONT face="Arial, Helvetica, sans-serif" color=#000033
         size=2>Patrick<BR>*********</FONT></P></TD></TR>
     <TR>
       <TD height=6>
         <P align=center><IMG
         src="cid:001801c45de7$590d5110$0c01a8c0@(protected)"></P></TD></TR>
     <TR>
       <TD height=76>
         <DIV align=right><FONT face="Arial, Helvetica, sans-serif"
         color=#0099ff size=2><B>Patrick Vier<BR><FONT color=#000033><A
         href="http://www.post-logic.com">Post Logic</A></FONT></B><FONT
         color=#000033><BR>tel <IMG height=13
         src="cid:001901c45de7$590d5110$0c01a8c0@(protected)" width=13> 33 (0)1 46
         37 77 61<BR>fax </FONT><FONT face="Arial, Helvetica, sans-serif"
         color=#0099ff size=2><FONT color=#000033><IMG height=13
         src="cid:006101c45d63$94bbfd30$0200a8c0@(protected)"
         width=13></FONT></FONT> <FONT color=#000033>33 (0)1 46 37 55
         51</FONT><BR></FONT><FONT face="Arial, Helvetica, sans-serif"
         color=#000033 size=2>email</FONT><FONT
         face="Arial, Helvetica, sans-serif" color=#0099ff size=2> <FONT
         face="Arial, Helvetica, sans-serif" color=#0099ff size=2><FONT
         color=#000033><IMG height=13
         src="cid:006101c45d63$94bbfd30$0200a8c0@(protected)"
         width=13></FONT></FONT> <B><A
         href="mailto:patrick@(protected)">patrick@(protected)</A></B>
         <BR><FONT color=#000033>MSN Mail </FONT><FONT
         face="Arial, Helvetica, sans-serif" color=#0099ff size=2><FONT
         face="Arial, Helvetica, sans-serif" color=#0099ff size=2><FONT
         color=#000033><IMG height=13
         src="cid:006101c45d63$94bbfd30$0200a8c0@(protected)"
         width=13></FONT></FONT></FONT><FONT color=#000033>
         <B>kenjaman_xsi@(protected)</B></FONT></FONT></DIV></TD></TR>
     <TR>
       <TD>
         <DIV align=center><FONT face=Arial color=#000000 size=2></FONT><A
         href="http://www.post-logic.com"></A></DIV></TD></TR></TBODY></TABLE>
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