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Film mask Plugin in FXTree...

Film mask Plugin in FXTree...

2004-06-28       - By Dan Yargici

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

Great info there, thanks Luc-Eric!

I don't find the component parser gives a bad overhead, and I'm mostly using it
to combine channels
from 2 sequences or setting a numbers/expressions etc... I'll try and get in
the habit of using the
swap-component where appropriate I guess... However I often render 4 mattes
accross the rgba and
blend the different channels using the sliders etc in the component parser -
works great... :)

As for the film mask - that's what I meant by every order!  I've tried setting
the Default Image
size in a fresh scene then importing and using the film mask, or importing
first.....or....... well,
everyway possible.  Always the same result for me :-/

Insead of 2 crops method, I actually use the Transform node, setting the output
crop to 720x576,
then setting the correct (cropped) values in the input crop.  Probably slower
but works great and
you have control over the fill colour.

I was serious about the eddie functions BTW, just incase you thought I was
joking.... ;)

DAN

-- -- Original Message -- --
From: "Luc-Eric Rousseau" <lucer@(protected)>
To: <XSI@(protected)>
Sent: Monday, June 28, 2004 5:53 PM
Subject: RE: Film mask Plugin in FXTree...


> It's a good idea.
>
> With regards to your workspace getting soiled with conversion nodes;
> first a note of caution, I recommend using the 'swap component' node to swap
channels around.
It's much faster than the Component Parser.  It's also a good node to use for a
'pass thru' as in
the Color Correction example below, or in senarios when you simply want to use
the 'output'
settings, because it is very fast. Channel masking, by comparison, is much
slower.
>
> There isn't that much need to swap channels around in practice.  One thing
that I notice people
tend to do, is putting mattes and such in the alpha channel.  There is no need
to do that, it's more
elegant - and faster - to flow a gray scale matte in the tree if you're doing
processing on it.
>
> Sometime there is just something wrong, sematically, in the compositing tree
that complicates the
tree.  One example is the depth pass, or an hold-out matte that was rendered
out.  In that case, the
image is usually RGBA, but really there is only one channel that is of interest
.  If the alpha
channel is not needed, or redundant, it's better to discard it in the file
input, or only create a
graycale image (also in the file input) from the RGB luminance.  This way, the
image is ready to be
used as a matte directly, with no additionnal processing.  It's much more
efficient, but also
semantically correct.  If the a file input is used both as an rgba and in
several places as
luminance matte, it's a good idea to use the 'gray scale' node to get the
grayscale creation matte
once, and cached. ('bitdepth' can also be used to extract the alpha channel,
only)
>
> The obey matte input takes a gray scale image.  If it gets an RGBA image, it
will take the alpha.
If it gets an RGB image, it will create a gray scale image from the RGB
luminance.  If in the tree
an image is understood to be an RGBA image, but really only RGB or alpha is
ever used, one may tend
to add conversions nodes to work around the improper semantics at many places,
and the fxtree will
be wasting processing time, and cache memory.
>
> It's generally faster to apply a series of effect to an entier image, and
then recombine that
result in the source image, rather than 'obey matte' every node.  If only local
region of a large
image needed that processing, a crop node would used to limit the ROI.
>
>
> With regards to your problem with 'film mask', as mentionned I can't
reproduce the problem.  Note
that this node ignores the size of the incoming image, it produces an output
that is using a ratio
with the rectangle from 0,0 to the "default image size".  If this doesn't work
you, try using two
crop nodes in a row.
>
>
>
>
> -- --Original Message-- --
> From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf
> Of Dan Yargici
> Posted At: Monday, June 28, 2004 4:48 AM
> Posted To: xsi
> Conversation: Film mask Plugin in FXTree...
> Subject: Re: Film mask Plugin in FXTree...
>
>
> For me, I can do it in any order at all and it still crops very top-heavy as
if it's expecting an
> NTSC frame......
>
> I really have tried every order...  :-/
>
> Also, I had an idea for a tiny workflow feature... Sometimes you have a huge
tree with one clip at
> the top feeding many inputs accross this tree.  Now suppose you want to
dissolve that top clip
with
> another and pump the result into all those same inputs, you have to zoom
right out until
everything
> is teeny-tiny, making hooking up nodes impossible...
>
> So...
>
> How about an easy way to substitute that fileinput node for a spacer that
will feed all the nodes
in
> your tree and move the fileinput above it... This would allow you to easily
make changes above
that
> point in the comp.... :)
>
> ...and the 'i' key icon building functionality of Eddie....
> ...and the 'o' key functionality of Eddie, especially for resize nodes....
> ...and the 'p' key functionality of Eddie for packing up large portions of
the tree....
> ...and an option to use a different channel for the obey matte so I don't
have to soil my
workspace
> with 100 component parsers.....
>
> Otherwise, I'm loving it - honest!  :)
>
> DAN
>
> -- -- Original Message -- --
> From: "Luc-Eric Rousseau" <lucer@(protected)>
> To: <XSI@(protected)>
> Sent: Saturday, June 26, 2004 12:09 AM
> Subject: RE: Film mask Plugin in FXTree...
>
>
> > You'll have to describe exactly your repro steps,
> > the film mask will specifically go take the value
> > in fxtree->File|Tree Properties prior to rendering,
> > like all other effects that need reference default
> > image size. It isn't assuming NTSC.
> >
> > -- --Original Message-- --
> > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf
> > Of Dan Yargici
> > Posted At: Friday, June 25, 2004 4:30 PM
> > Posted To: xsi
> > Conversation: Film mask Plugin in FXTree...
> > Subject: Re: Film mask Plugin in FXTree...
> >
> >
> > Hi Luc-Eric,
> >
> > I just tried, no change unfortunately...
> >
> > DAN
> >
> > -- -- Original Message -- --
> > From: "Luc-Eric Rousseau" <lucer@(protected)>
> > To: <XSI@(protected)>
> > Sent: Friday, June 25, 2004 11:28 PM
> > Subject: RE: Film mask Plugin in FXTree...
> >
> >
> > > afaik, it uses the fxtree 'default image size', but doesn't detect when
it changes.
> > > Use 'Tool|Reload All Images' to clear the caches.
> > >
> > >
> > > -- --Original Message-- --
> > > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf
Of Dan Yargici
> > > Posted At: Friday, June 25, 2004 11:50 AM
> > > Posted To: xsi
> > > Conversation: Film mask Plugin in FXTree...
> > > Subject: Film mask Plugin in FXTree...
> > >
> > >
> > > This looks like a handy little tool to save a few sums when letterboxing
stuff, but I just
> noticed
> > it doesn't seem to take the FXtree Default Image Size or source image size
as a source for it's
> > effect.  Looks like another case NTSC favouritism in XSI.......
> > >
> > > Just thought I'd point it out....
>
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