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Subject: Cameras
Subject: scaleDown command
Subject: black out solved
Subject: Aircraft Tutorial
Subject: Mathematical XYZ ?
Subject: Re: Its done This vs That
Subject: Re: Its done first week
recommendations for screen video captures?
Subject: 3DExplorer "Oddity "
Subject: Re: New Director
Subject: ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
Subject: RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Subject: Re: Texturing
Big Break Contest Videos
Subject: New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Subject: Plasma?
Looking for Inspiration
Subject: Weird EMail Q
Subject: Re: It 's done first week ?
Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
Softimage

Screen X,Y space from 3D position

Looks like this hasn 't been brought up in a couple of years. Has anyone come up with any new workflows on getting a position on an object in the screen X/Y space? I saw there were some scripts that us

Subject: wierd performance issues

Hey All I 've been lurking about a bit on the list having started using XSI a little while ago but only now starting to spend some quality time with it. Now I 've been building a character in one h

Subject: My toughts to all of England.

Another sad day of cowardness offered by terrorism. -( I just checked with my friend. He 's ok. But he was on the Tube that blew up. I got the shivers reading his experience http //w

Subject: Resizing characters ?

Hello all I 'm on some animated advert atm. A really crappy project with 3 characters and a cow. The guys at the agency keep makes me doing changes on the meshes. Basicly it 's make it longer /

Subject: water, wake deformation

Hi All I was wondering if anyone here has made a wake (10-20 boats) NOT using Arete DNT...? Since arete is "kind of " buggy and I refuse to buy that crap I 'm looking for other ways of doing it..
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Carrara

Re: Ghost Bones in Carrara 3?

Been there seen that... Select those vertices in the root that you don 't want moving. Then remove all the bones from them. It should remedy it. I think Carrara automatically assigns each vertex a

Ghost Bones in Carrara 3?

I 'm creating a poseable tree. I 've vertex-modeled a generic branch/root that I 've duplicated to create root and branch systems at the respective ends of a kind-of cylinder trunk. I 've welded all t

Subject: pearl attempt

Hi I uploaded my first pearl attempt- not sure if it is like one or not? Welcome Yahoo Members! http //www.eovia.com Yahoo! Groups Links <* > To visit your group on the web go to

Re: Any tips on rendering a pearl

Hi Patrick If you go to the ShoeString Shaders Website and scroll down to Robin Miller 's Entry you will find a pearl shader and CAR file that you can study or use. <http //www.des-web.net/html

Subject: Re: FIRE...!

Hi Ken I believe it is a matter of a couple of things. Using the Fire primitive instead of clouds adding extra blank key frames and turning down the Fire Density setting to "0 " to represent n
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trueSpace

Boolean action problems ? - Simulate the boolean subtraction pro

Hello list Method to Resolve Boolean subtraction effects simulate boolean subtraction How with tS tools ? Use point edit tools to create same area as 2nd object. How to SIMULATE the boolea

Boolean action problems ? - Whys and resolves (maybe) to

Hello list. No - No to what ? Can the effects of a boolean subtraction operation on a high polygon count object be reduced given the possible workflow or workpace considerations noted in the

Subject: Semi-OT: CAD Software

Check out http //www.x-cad.net Some checking has shown that this may be a marketing runup for Alibre 8.2 or it 's successor. Nice free CAD software to compliment tS if enough sign up. -nub

HowTo: Create a "shell like " cube - Recap and draw the line

Recap The four methods Cubed Torus Cube and boolean separations Magic ringed cube and Transparency Cube provide for a multitude of methods with which to create in the trueSpace workspace. Tho

HowTo: Create a "shell like " cube - Transparency shader works too.

Hello John Watson tS can do it The transparency tool works along with the cube to effect visual space along with geometric space you may create. This can be very useful with preliminary area
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Dir3d-l

You have been unsubscribed from the Dir3d-l mailing list

Goodbye you will be missed.

confirm 9e8b14b0c47cf2cd3618df6318dbc879009dafd0

Your membership in the mailing list Dir3d-l has been disabled due to excessive bounces The last bounce received from you was dated 02-Apr-2004. You will not get any more messages from this list unt

RE: transforms driving newbie crazy please help :)

I 'm not sure this will help you specifically with transforms but it may give you some ideas about how to give a user some control over the camera. If not at least Naomi got you on the right track

transforms driving newbie crazy please help :)

Hi all... I 'm trying to get my head round transforms especially with the camera. I 've gone through the transforms chapter in Paul Catenese 's book a few times now and cant seem to get my head round

genetic algorithms in lingo

Hi ! is there anybody working with genetic algorithms or self mutating code in lingo? Is there any tutorial or .dir examples of this? which book u recommend? Thanks Bye Licomuk ____
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Maya

2005 Maya API Developers Conference June 6-8

Hey Guys Its that time of year again. Last year 's event was a great success and Alias is doing it again this year

New Tutorial : Using the Misss_Fast_Simple_Maya shader.

Hey Everyone Due to the large response we had on the 6.5 feature review Jared Martin was nice enough to write a tutorial on how to use the SSS (subsurface scattering) mental ray shaders in Ma

Maya 6.5 Rendering Improvements Article posted

Hey All Haggi Krey has written a short article discussing and displaying some of the new rendering improvements in Maya 6.5 for www.highend3d.com . Anyone interested check it out. ** also

Subject: Mel Bot Wars and games

Can Mel Bot Wars be used in games???? r|m

Subject: Slow Mail Today

Hey Everyone Since yesterday we accumulated 395 522 messages in our mail queue from spam bounces. Our mail server didnt properly dispose of them and then came to a halt trying to process them
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