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Subject: Ang. Chrome effect

Check out dvgarage.com

Subject: XSI|Batserve error

Hi there Has anyone come across with the following error message using XSI|Batchserve 1.5.3 with XSI 4.2 if so what does it mean Rendering frame 142 (0 % done) 'ERROR 2000 -

.xsi texture export, textures missing

Hi all I 'm trying to export a .xsi file from within version 4.2. Nothing fancy just some simple blocks with textures on them. After exporting the file when checking the file the textures do

Subject: Re: How to edit the spdl file?

Neither right click nor Ctrl-Maj right click fonction (In the 4.2). But I remember having it working when the mail appeared on the list it might have been with the 4.0 then. Any idea where I could

Subject: Matrox add edge prob

Hi All One of our lesser used machines has a Matrox Parhelia card in it. So far it 's been relatively OK but we 've just encountered a wierd thing. If you try and add an edge to an object pick a po

Subject: AW: Mental ray

As far as I know the foundation comes with no xsi batch and also with no mental ray standalone license. --- Urspr?ngliche Nachricht --- Datum 03.02.2005 21 24 Von XSI@(protected) An <XSI@

Subject: RE: Help_dot.xsi file export

We didn 't face such problems in our XSI <- >DirectSkeleton pipeline. For us it doesn 't matter whether we export the skeleton or not. We just plot our IKs and export to dotXSI. Then our engine does th

Subject: BasePose and SRT question

Hi Can anyone provide details of the maths behind the relationship between the BasePose and SRT transforms in a dotXSI file. Am I correct in assuming that the basepose transform of a p

Subject: Re: rigid body

Nevermind I figured it out. Thanks. -Joey- On Thu 3 Feb 2005 20 53 47 -0500 Joey Lawrence <xsiforum@(protected) > wrote > This might be too much to ask but is it possible to have 2 objects

Subject: glow dropout

Hey all I 'm rendering a pass of spheres with 2d glow applied to them. The glows disappear for frames at a time. I 've rendered it twice. When the first render showed the aforementioned dropout I l

Subject: Dynamic PPG Layout Buttons..

First off I 'd like to hop on this dynamic bandwagon that seems to be going around in that I 'm generating a dynamic ppg layout via python for the time being. For now I 'm executing it via the Scrip

Subject: XSI font?

Could of swore I saw someone post something about this a while back. Anyone know what the font is that 's used in the XSI Interface or where I could get my hands on it? --- Unsubscribe? Mail Majo

Subject: AW: Red pixels in render

Stuart We got this fairly regularly when rendering an in-house shader with motion blur on. In our case these artifacts reliably dissapear when we turn off RenderSettings- >ActiveEffects-

custom preferences thru self-installed plugins

hi guys does someone have a small example on how to add custom preferences ( custom pset ) in XSI thru a self-installed plugin? tx Dave. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Tr

Subject: simple Jscript question

Hi there Is there a way in Jscript to get a user input like the InputBox function in VBscript ? Sorry if this has already been asked. Thanks Biju <html xmlns o "urn sche

Double reflexion on an object - single material

Don 't put the environment in the pass. Instead put it in the Blinn object 's material. Cheers Bernard Quoting Patrick Vier - PL <patrick@(protected) > > Hi All > > I need to play w

Subject: Fedora Core 3 and XSI 4.2

Hello guys! I have been testing FC3 and XSI 4.2 to see how stable the setup was for my renderfarm. has anyone experience problem with such setup? Tx Dave. <!DOCTYPE HTML PUBLIC

Subject: RE: Stacking Boxes

probably rigid body dynamics? juan -----Original Message----- From Rick Walia [mailto rickw3d@(protected)] Sent 03 February 2005 14 11 To XSI@(protected) Subject Re Stacking Boxes

Subject: Red pixels in render

Does anybody get the odd bright red pixel in their renders or is this completely unique to me? It is not a big problem to fix in post but I thought I would ask in case there is a known solution.

Subject: RE: SDK question

Yeah I know that. What I was actually angling for is the local transform matrix of the vertex. When you select a vertex XSI has a local coord space for it just wondering if I could get hold of tha

Subject: Mental ray

Hi Guys just wanted to check something here. I am looking at putting together a Render Farm. I have got a quote from our local supplier of about US$ 980 per mental ray license. That is with the 1

stupid question - orthogonal back view? Problem

Hi After checking the middle/right click on the xyz icons I saw something strange - for some reason I don 't get the opposite view (front to back etc '). I get something that between 100-150

.emdl loading / UNC workgroup plug-in load problem (FYI more or less)

I experienced this problem today where I was loading a model then trying to run a Jscript plug-in that was stored in a workgroup. Through a lot of testing I was able to reproduce the following

Subject: midi / keyboard question...

Has anyone ever seen a midi keyboard driver for XSI? (just cant do the Peavey PC1600 thang right now - or is that the only way?) I 'd be happy even if I could a driver for the computer keyboard to tri

Subject: XSI to Vector

I 'm curious.. I 'm looking into solutions to get a 3D animation out of XSI to Flash.. (vector). I can 't seem to find "Electric Rain " and it seems discontinued. Kim Aldis 's Vector output looks a

Subject: Dead belly

Something 's apparently broken in the belly rig in 4.2. Create biped guide then create rig from guide click "make belly " in PPG then move the rig the belly is not moving. Works in 4.0. I tried

OT: Apple XServe and BatchServe

We are looking into getting an Apple XServe and XRAID here. I have my Batchserve setup working pretty good right now. Anyone have any experience working with the two? Or any experience with Windows

Subject: Align tools

Is it me or are the align tools in xsi extremely umm... below standard. Have I missed something really fundamental? Which leads me to... can someone send me the Align_H.vbs script that was on the

Material override, but keep integrity of texture info...

Hey all out there I 'm trying to figure out if there 's a way where I can do a global material override on all of my scene objects and yet still keep and render the alpha of the texture. Thi

Subject: XFROG plug-in

Does anyone know if the Xfrog plug-in will support animation in the future? At the moment it looks like just a geometry import tool. AD --- Incoming mail is certified Virus Free.
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