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Emitting particles from object intersection
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Models and Texture on my updated site
Error Installing Patch tS6 6
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Softimage
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Subject: volume hair shadows

Hi. Quick question I 'm trying to break down my hair render into passes. I 'm using the volume renderer for the hair. My first pass is my usual geometry pass in which I want to include no

BatchServe: Slaves hanging on frames

I 've got a situation where some of my clients will hang on a frame. The client grabs the frame from the db but never starts to render it. I have to stop the service on that machine to get it to work

Subject: Reference model problems

I have a model I am referencing. Loads in fine but if I offload it then reload it using the resolution settings my script editor explodes into about a million lines of warnings like this 'WARNIN

Subject: Spin Quads

Has anyone come up with a script to perform a spin quads function for poly modelling? Seems like a really handy feature. AD <html xmlns v "urn schemas-microsoft-com vml " xmlns o "ur

Subject: Re: PCI Express Graphics Cards

There 's a lot of quibbling between NVida and ATI as to which of them is truely taking the most advantage of the new bus... but I 've not heard of any problems. I just upgraded from an AGP FireGL X1 t

Subject: Particle avoiding object ?

Hi all How can I make my particle cloud avoid - like make a detour and not bounce on - another object in the scene? I can 't seem to find any parameter in the collision object or in t

Subject: sprite + dirtmap

Hi All I 've been fiddling with this but no luck yet. Does anyone know how to use dirtmap & sprite shader together to enable the dirtmap shader to ignore the transparent areas of the sprite sha

Subject: Visibility selection problems

Hi Anyone else having problems with selecting an Objects Visibility but then having the Objects Texture Support Visibility showing in the PPG instead? Very frustrating when dealing with lot 's

Subject: Camera Projection ?

Hello. I have a question about Elliptical Filtering of textures of camera projection. I have an objects with textures projected by camera projection and the Eliliptical Filtering doesn 't work right

Subject: AW: Realflow Plugins problems

Hi Sandy ! I 'm still using the XSI 3.5 Plugin from Nextlimit I had a lot of problems with the plugin for 4.0 ! The old one is running fine here ! Hope this helps a bit.... Chris

Subject: Realflow Plugins problems

Hi all - just checking here before I contact the Realflow guys - we are having a lot of problems with the Realflow plugins - sometimes they just stop working - they no longer load the .sd files the p

Subject: xls to xsi : basic help

I need some basic help to transfer an excell table to xsi. I could figure it out but i would rather not if any of you could send me the code to 1. open an xsl 2. for each row read each column.

constraint updating in 4 and 4_2

First of all Hello. This is my first post to the XSI list and I wish you all well. I 'm a fairly recent convert from that other piece of software from that other company that shares its name wit

[Fwd: BOUNCE xsi@Softimage.COM: Admin request of type /^\s*config\b/i at lin

Why did this bounce.....? -------- Original Message -------- Subject BOUNCE xsi@(protected) Admin request of type /^\s*config\b/i at line 9 Date Sat 15 Jan 2005 17 49 30 -0500 From

Subject: opengl bug

anyone else getting specular highlights in the texture decal mode (opengl) kinda strange... todd --- Unsubscribe? Mail Majordomo@(protected) with the following text in body unsubscribe

Subject: Re: ot-ish: zbrush displacement

There is a million things that might be going wrong. I think in order to properly help there is a lot more information required. Are you flipping your disp map in Z vertically before you export it

Subject: Dual vs single

I am thinking of setting up a very small "farm " of about 4 systems. I was checking the price of going with single processor system us the dual systems. It work out cheaper with the single processor

Subject: Path based geo deform

Anyone know of a way to animate a model along a path but have the geometry deform to the path? For some reason I thought that 's what the Rigid and Soft options in the path constraint did but I gue

ot: dual monitor and property editor

hi i have a little problem using 2 monitor with xsi on xp sp2. when running xsi on 2 tfts i can?t open a property editor by clicking on them in the explorer also ctrl + k don?t work. so what i h

Subject: Scripting help

I need to animate the render visibility of a whole bunch of objects in my scene. Could somebody give me a few lines of script that will allow me to set keys for render visibility for all objects in a

AW: SDK Examples now on XSI Net!

Cool! --- Urspr?ngliche Nachricht --- Datum 14.01.2005 17 01 Von XSI@(protected) An <xsi@(protected) > Betreff SDK Examples now on XSI Net! > Hi folks > We just added an SDK tab to

Subject: SDK Examples now on XSI Net!

Hi folks We just added an SDK tab to the XSI Net. Check it out http //www.softimage.com/xsinet/! Have fun Christine <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN " > <HTML > <HEAD > <META

After freezing weights, local reassign now longer works (xsi 4.0) - any idea

i have ran into this also.. use a brush at 100% for now.. or select and use weight editor -Steven On Fri 14 Jan 2005 10 07 24 -0000 Morgan Evans <morgan@(protected) > wrote > '

Subject: plot deformation

Hi everyone I have this little problem that I 'm trying to get around. I have a Shape Jitter deformer applied to an object. This deformation is exactly what I want.. but only every 3rd frame.

After freezing weights, local reassign now longer works (xsi 4.0) - any ideas??

'ERROR 2006-DEFO-SILocalAssignFlexEnv - Unexpected failure. - [line 1575 in c \softimage\XSI_4.0\Application\DSScripts\operators.vbs] LocalAssignFlexEnv cheers Morgan --- Unsubscribe? Mai

4.2 instability (poll kind of thing)

We are in the process of updating to 4.2 now that we are between projects. Is 4.2 more stable then 4.0? And has anyone got any strong reasons for not upgrading from 4.0? Cheers Stu --- Un

Subject: Instances to mesh

Hey i 'm sure this has been asked before but does a script exist to turn instances into Geometry with the correct translations etc.. apparently you used to be able to do it in the old Softimage..??

Subject: 4.2 instability

Ok.. i am getting pissed off.. we are doing this job in 4.2 and i am tired of the instability issues... i load a scene.... change the pass from the current one to another one... which has worke

Subject: Graphic Card Question

Anybody try the nVIDIA Quadro 280 NVS PCI Express with XSI? Does it work? -- Cole Sones NOAA Lead Something Somewhere 206.526.4412 WORK 206.579.3343 CELL <!DOCTYPE html PUBLIC "-//

Subject: (OT) RE: Beauty, eh?

Wait till you meet our mascot he 's a dog called Hoser... p.s. to the rest of the list. If you didn 't watch a Canadian tv show called SCTV in the 80 's don 't bother trying to get this. -----Ori
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