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recommendations for screen video captures?
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Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
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Emitting particles from object intersection
Fuel 's new websites (X post)
Subject: Re: Texturing
Big Break Contest Videos
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Models and Texture on my updated site
Error Installing Patch tS6 6
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Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
Softimage
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Looking for tutorials on how to write MR shaders for XSI

I 'm looking for some tutorials on how to write mr shader so they can be used in the render tree. Are there any other tutorials out there other than the ones on Nanomation web site? Another thi

Can 't install spdl... parsing error

I 'm trying to learn how to create shaders in XSI. I was following this tutorial http //www.nanomation.co.uk/Programming-101.html and I experienced a few problems so far. First of all it

Subject: dot XSI importer for max

Has anyone tried the dot XSI importer for Max 6.0 off the softimage web site? There doesnt seem to be any info about it and I cant actually get it to give any decent results. I exported a scene from

Subject: transparent image blur

Hi All I have a rendered image I want to use as a blurred background in a shot but with transparency. So I 'm mapping the image onto a grid enabling the clip effects and adding blur. But I 'm g

Net view : Polygon Heal script

Hi I 'm wondering how works the Polygon Heal script in the net view ? I select a mesh with a hole I run the script and choose CAP HOLES then a Custom parameter is create. When I clic OK the

Maya 's physical lights in XSI?

Hi All. Im using Maya and MR to do a job at present but we want to now render it in XSI and MR. We are using volume fog effects with spotlights the spotlights have maya 's physical lights shade

CG Soup: What 's Cookin ' with Kim and Brad

Congrats and best wishes on the new endeavor guys (and Gal)! /Will -----Original Message----- From owner-xsi@(protected) [mailto owner-xsi@(protected)]On Behalf Of Maggie Kathwar

Subject: OT: website advice

I 'm in the process of creating a website for myself to showcase my artwork unfortunately I 've never created one before. I 'm attempting to use dreamweaver to do this and there are a few questions I n

Subject: Dirtmap on a workgroup

I 'm trying to get my batchserve farm to render dirtmap correctly. I created a workgroup on my server by copying my user folder. Then I changed all the workgroup paths to the new workgroup location.

EA to buy 20 per cent share in Ubisoft

EA to buy 20 per cent share in Ubisoft fyi http //www.gamesindustry.biz/content_page.php?aid 6016 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN " > <HTML > <HEAD > <META http-equiv Co

Subject: Maya Dof confused

A question - I have installed Maya Dof here - works fine on all the workstations but does not work on our render machines - I have tried every permutation but it will not render!! Anyone know why t

Subject: particle instances always on

Hi All I have a number of particle clouds with instanced geometry attached but if I turn the clouds off the geometry still renders. I have to hide the groups that contain the geometry to stop

Subject: Off to Oz! Merry Christmas!!

Hello everyone I 'm off to Sydney in a few days so am getting off the list for a while to keep email down. Hope everyone has a really great Christmas and kicking new year! All the best! S

Subject: Normals Wrong Direction

I 'm moving points of a grid primitive and the normals point forward the moment you move the points when they should be pointing outwards. My solutions as of the moment is to detach the polygons and me

Subject: FG problems - red spots

I have a weird problem with FG rendering that I haven 't seen before - only a similar phenomenon back in SI 3D when certain shaders returnes nan values. I get bright red pixels here and there in the

Pass and Partition handling slowness

Hi When my scenes get moderately complex I find the handling of Passes and Partitions drags very badly. I 'm waiting for a Pass with one Partition to duplicate and it 's taken 15 minutes alre

Rigid Body simulation basic questions == follow up

re simulation plotting and caching never mind twas dumb rtfm question indeed j --- Unsubscribe? Mail Majordomo@(protected) with the following text in body unsubscribe xsi

Subject: Action Clips

I have created a model out of a number of objects and models whose animations are driven by action clips. I 'd like to create an action for the uber model that will grab all the action clips underneath

Basic rigid body simulation questions

i have not had to use rb simulation till now i set up my system and it works with forces and collisions now. i want to cache it or better yet plot the simulation is there a method for that?

Subject: User normal editing tool

hello Does anyone know where is gone the user normal editing tool from Net View? Thanks Bernard --- Unsubscribe? Mail Majordomo@(protected) with the following text in body unsubscrib

shader array parameters - spdl example

Hello I 'm trying to put together an spdl file for an shader that has two array parameters one string and the other color array. The Defaults section of the declaration seems to override the fact

Subject: .js switch weirdness

I 'm seeing weird behavior in a jscript I wrote yesterday but I can 't reproduce the problem in smaller test scripts. Maybe somebody has time to dig through this little thing and tell me why the swit

Subject: Rigid Bodies?

Hi list I need to make an axis with two steering wheels attached to it (just like a one found in a car). What is the best combination of constraints to use to connect the wheel to the axis? I need

Explosion causes XSI to explode..

Hi list Another particle problem here. I have a scene a cylinder as an emitter and explosion with only smoke that 's all. The scene has about 80 frames. (I don 't think number of frames matters

Stamp UV mesh and graphics cards

Is there anybody here who has successfully managed to Stamp UV mesh with a non-approved (preferably sub ?100) graphics card in XP pro? Indeed anybody managed it with a Radeon 9600 card and drivers

Subject: RE: Update on SpringOp?

hi david in the v4.2 HTML guides check the Character Rigging chapter in the Character Animation guide. there 's a section about using all spring-based controls. there is also online help descri

Subject: Unify normals

Hello How to unify normals automaticaly in XSI? Is there any wise method or should we do it by hand? Peter <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN " > <HTML > <HEAD > <TITLE > <

hair ogl capture and weirdness

i got a scene with hair set to show --rendered hairs-- that i am doing a textured capture on-- I am working with this scene both with a dual monitor nvidia gaming card and on my m60 laptop... Cu

Subject: another tail / model issue

Would I be right in thinking that there is no way to work with referenced models with tails inside the model? I know the issue with the tail having to be created within the model so that the mixer

File browser broken for desktop

Since switching to 4.2 (or possibly to a new laptop can 't be 100% sure) I don 't get a file listing for the Desktop anymore. The browser only displays directories no files whatsoever. All other dir
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