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Subject: black out solved
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recommendations for screen video captures?
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Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
Subject: RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Subject: Re: Texturing
Big Break Contest Videos
Subject: New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Subject: Plasma?
Looking for Inspiration
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Subject: Re: It 's done first week ?
Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
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Subject: Actual XSI questions...

I may have missed this somewhere but... I love the scene info that 's displayable in the top left of a window but it seems to only show triangles even if the object you 're working on has qua

Subject: Actual XSI question

In 3ds Max there is a plugin which can quickly generate a lot of detailed geometry to make a sci-fi hitech surface look plausible. Think the kind of stuff (boxes ridges and so on) you find on the

Subject: Preview not updating

When you are in a pass do a preview with the current pass options close the preview window then change to another pass make a preview again this preview is rendered with the render options of the

Subject: Re: Poser/Truespace vs XSI

Could someone please ask a creative/technical question that could be answered? The signal to noise ratio here is getting pretty low which is a bit disapointing. One interesting question that w

Subject: (can 't we all be friends?!!!)

Right on. Sad but true. *waiting for the annointed 'big boys ' to dismiss it with a "nonsense we feel very welcome here! "* Thanks Marque >From "lpiasecki76 " <lpiasecki76@(protected) >

Foundation maintenance... (can 't we all be friends?!!!)

> This thread went on a lot longer than it shoudl have Luke. > > Best put it to bed. Nothign personal meant by guy 's comment I 'm sure. > > AD Perhaps it wasn 't personal Andre but some of

Subject: weight map brush woe..

I am unable to disable local symetrical weight map brush painting....any clues? I have tried to disable this behavior in the Brush PPG and also by creating a new weight map but so far no joy...

Subject: RE: newbie question: RENDERMAPS

hmmmm ... ok i don 't seem to be getting any results now here 's what i 've been doing -i set up my scene with lights and various textures -i check my render options and even render out the first fra

Subject: Grease Pencil

This looks liek a clever tool that maybe the guys and gals at Softimage may consider implementing. http //jonhandhisdog.com/forum/index.php?showtopic 901&st 0 Any comments? AD --- Unsubs

newbie question: "baked " sets

i 'm moving over from maya to xsi and i 've been trying to find a xsi equivalent to baking textures. since i 'm not familiar with the xsi terminology i 'm finding it hard to search for what i want. for

Subject: motion blur switch

Is there a way to animate motion blur activeness [this word even exist] per object? Because the motion blur property dont have animation divot. --- Unsubscribe? Mail Majordomo@(protected) wit

Official SOFTIMAGE|XSI v.4.0 Foundation FAQ

Here is a link to the official FAQ which should answer recent questions about Foundation http //forum.softimage.com/topic.asp?TOPIC_ID 2148 Chinny --- Unsubscribe? Mail Majordomo@(protected)

Subject: if anyone is up for it...

Something similar for XSI could unclutter the mailing list! Nice addition to XSIBase maybe? Bernard Raphael XSIWill? ) Check out the Maya version http //maya.digication.com <ht

Subject: lighting overrides

sorry if this has been asked before. i 've set up a scene with various render passes. i also have a lighting setup where one set of lights represent daylight and the other set represents a nighttim

Buf fix and Foundation upgrades (WAS: Foundation maintenance...)

As posted by gba3d on XSIBase... <Quote > Well I just got called from Softimage / btw this is SUPPORT! / and this is how it look like to make it CLEAR for everyone 1) For Foundation 4 ther

Subject: OT: Stockholm gathering

Hello everyone So it is now time....mooohhahahaha The traditional "R&D " nite for 3D geeks today around 7ish at "Metro Bar & Restaurant " at subway station "Skanstull ". http //www.sanders-

Adding skeleton to weighted characters

Gentlemen Is there any alternate way to add skeletons or contol objects to an already weighted character? I can remove the envelope and then add my new control objects into the current skeleton the

Subject: HAND DUPLICATION

I 've cracked it... for some reason... the expressions on the duplicated model have to be applied.. not re-written.. just go into expression editor and hit apply... strange.. but a lot less work t

siggraph 2004 papers online.....

http //www.cs.brown.edu/~tor/sig2004.html < < < < < adrian wyer - Head of 3D - MillTv > > > > > < < < < < http //4dw.net/photonmap/ > > > > > --- Unsubscribe? Mail Majordomo@(protected) with the foll

AW: image resolution exceeding display

Cool thanx. FLINX aka dominique schuchmann digi arts & directing hohenstaufenstr.20 70178 stuttgart t +49 (0)711 - 993393-11 f +49 (0)711 - 993393-29 m flinx@(protected) flinx

Subject: duplicate hands with cpset

I have modelled a hand which is weighted.. and has sliders for the fingers etc !!! I want to duplicate symmetry it.. so I have two hands... however none of my sliders work on the duplicated h

XSI beginners course - looking for teacher

Morning All A client of mines Son wants to learn XSI. He is Italian but wants to come over to London and do a weeks course. Does anyone know of any good courses or does anyone want to teach

image resolution exceeding display

good morning all. something that has been bothering me a long time is how can i see the progress of a rendering i fit exceeds my monitor display (1920 in my case). I like watching frames be

Subject: Foundation maintenance...

I 'm new to the whole XSI thing (I don 't even own a copy yet) but the more I look into it the less I feel buying a copy of the new lower priced alternative. It looks like a great program don 't ge

Referenced Model Post Load scripting

Hello All! Can anyone offer some wisdom in the area of Referenced Model Post Load scripting? I can 't seem to find a word of documentation. There is a line of text in the Referenced Model PPG (i

Subject: error message

When we render we get this message but it does not stop. "error 01110 cannot start threar 6. not enough storage is available to process command " New to Soft and XSI any help on this error mes

New toys to play with at In|Framez

Fantastic contribution Homam. I 'll look forward to checking these out. Thanks _rob ----- Original Message ----- From "Homam Bahnassi " <hbahnassi@(protected) > To <XSI@(protected) > Sen

Subject: Batchserve and Quicktime

We can 't get Batchserve to work on machines that have quicktime installed. If we uninstall Quicktime and re-install batchserve everything works great but that means no Quicktime. (Which really sux.)

ANN: New toys to play with at In|Framez

Greetings XSIers In|Framez now hosts a new set of scripts available through the new In|Framez NetView. So redirect your XSI browser to http //netview.inframez.com to add a nice number of helpfu

subsurface scattering (was Re: Any user group reports?)

MessageThe mental ray SSS phenomena use two core shaders. The first shader is fast but not physically based and is intended for rendering skin. The second is more accurate but requires GI. I don 't
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