Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Subject: Cameras
Subject: scaleDown command
Subject: black out solved
Subject: Aircraft Tutorial
Subject: Mathematical XYZ ?
Subject: Re: Its done This vs That
Subject: Re: Its done first week
recommendations for screen video captures?
Subject: 3DExplorer "Oddity "
Subject: Re: New Director
Subject: ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
Subject: RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Subject: Re: Texturing
Big Break Contest Videos
Subject: New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Subject: Plasma?
Looking for Inspiration
Subject: Weird EMail Q
Subject: Re: It 's done first week ?
Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
Softimage
Page 82 of 132 Previous 10   81   82   83   84   85   86   87   88   89   90   Next 10  

Subject: :)

------------------ Virus Warning Message (on Softgate1.Softimage.COM) Found virus WORM_BAGLE.GEN-1 in file Msg.zip The uncleanable file Msg.zip is moved to /data/iscan/virus/vir8U0TOm. -------

Subject: Creating Mid Shape Clips

Hello all I 've got some shapes on my mixer. Is there a way of say setting one shape to 50% and another to 25% picking both of those and creating a new shape clip so that can be added to the mixe

question regarding 'ear ' spring control in character rig

I 've got a quick question for anyone with some 'ear ' control experience. I 'm rigging a character right now that utilizes the ear controls in the character rig for some antennae. Apparently I hav

Increase virtual memory beyond 2Gb

Hello Is there a way to increase virtual memory on Windows XP Pro beyond 2Gb? I have specified but mr crashes with an Out of memory fatal error because it reaches 2Gb and can 't go further.

Tag Output Channel and FX tree...

I 'm trying to do the compositing of a personal project in the Fx tree...only. I usually use the composite and color correction operators to "preview " all my passes so I 've got very basic knowledge

Subject: Speed control?

I 'm stumped and and any [advice/help/ideas/amusing anecdotes] would be greatly appreciated! I am attempting to animate a null along a path via a speed control. There appear to be 2 options

Subject: "null " in Python?

Hello How do you use null for values in Python? Example oProp.addparameter3( "Sequence " 4 "Sequence " Null Null True True ) #NameError name 'Null ' is not defined. Thanks Bern

AW: Flickering HDRI Final Gathering

hi carl. i don?t know about how much detail there is in your scene but anyway 800 is (in my experience) WAY too less. i usually use 3000-5000 (depending on my scene) and take a good look at yo

Flickering HDRI Final Gathering

I know there must be some tweaks to stop the image from flickering when using HDRI and FG. Does anyone have any fixes or suggestions? Should I be calculating the map on an overall frame and then swit

XSI mixing for game engines...

Hi Is all animation data in the scene contained in a single mixer in the root node? And btw. where could I find good documentation about XSI? Especially for games if possible. I 'm using a st

Subject: Dual Xeons or dual opterons?

Time to do an upgrade. I 'm looking into either dual Xeons or dual Opterons. If someone has some benchmarks and XSI rendering comparisons between the two I would really appreciate the information.

reassign locally exorcism progress?

I 've been searching through the mailing list archive and it seems the reassign locally bug happens randomly no one has been able to explain it so far... and to solve it. It worked without a proble

Subject: New Spanish XSI user group!

We have just created the XSI_ESPANOL group on Yahoo! Groups it is dedicated to all the Spanish spoken XSI users. We hope it can serve as a meeting point to the Spanish XSI community to place q

XSI4 Foundation crashes on startup

I 'm trying to get the trial version of XSI4/Foundation to run on my work machine but it immediately crashes after startup with the message "Successfully saved the sequence before system failure. Rest

simple character rig scripting question

We 're just back from a great time at Siggraph and I remember hearing a bunch about how Softimage has exposed the makeleg makespine etc. controls to us for further customizing character rigs in v

Recall: [random praise] How on earth..... NEUTRAL POSES

Ronald Beirouti would like to recall the message "[random praise] How on earth..... NEUTRAL POSES ". <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN " > <HTML > <HEAD > <TITLE >Recall [random praise]

Bump with DarkTree... > what the hell is "texture vector "?

Very true It doesnt work with spacial mapping. I ve used camera mapping instead in cases where I couldnt bother to make a proper projection. Anyone know what this "vector state > texture vect

Subject: Any user group reports?

For the first time in nine or ten years I missed the user group meeting and SIG all together. If any of you made it give me some details! Thanks! Greg <html xmlns o "urn schemas-

Dual Layout Problem +++ (SEEMS) IT WAS A WACOM DRIVER

After checking every stupid case I uninstalled the latest WACOM VOLITO driver XSI starts successfully in all user profiles now. Very strange! The reason for uninstalling the driver was a random

Subject: RE: XSI on 't laptop

There 's a new generation of processors around for laptops right now Dothan. Faster quieter less power hungry. How they perform 3D wise I 've no idea but I know the sony has a tested 4.5 hour batte

Recursive iteration in folders

Hello Ok I guess it 's pretty simple but I can 't find it. Is there a way to recursively iterate through folders on disk? What I 'm trying to do is to point to a root path then start a loop that

import of kuper motioncontrol data

hi i was wondering if anyone had any experience with this and might be willing to share his/her experience. im still waiting for them to send me an example datafile and shot i was just wondering w

Find a specific poly in a scene

Hi all does anyone have a nifty trick for finding a specific polygon. I have a problem with a normal on a polygon and XSI keeps throwing it in my face on renders - can I manually locate this polygon

Subject: Quad system

I am about to do a major software and hardware upgrade. I am looking into a Quad system running linux and connect it to a rendering farm. Could someone share their experience with setting up

Subject: Motion Blur on Particles

Hey folks Has anybody done any particle work with motion blur in 4? It seems a little odd - to get it to work I had to apply a Motion Blur Property to the cloud and then turn it OFF to get it to

How on earth..... NEUTRAL POSES

NEUTRAL POSES they 're cool but I noticed something with neutral pose. Once you set them they do not really "become " the local coordinates. It 's hard to explain but ... well before you set the neut

another thought regarding dual layouts

I started XSI with -p3 binaries (modifiying setenv.bat). Interesting the Standard and Views and Shelves layout appears but with empty views. XSI doesn 't crash but it 's frozen (so I have to kill the

AW: viewing normal maps in real time?

Also check the XSI production series DVD it 's on the rendering DVD I think. You have them yet Greg? Axel -----Urspr?ngliche Nachricht----- Von owner-xsi@(protected) [mailto owner-xsi@(protected)

break key in the xsi script editor

or there 's always this XSIUIToolkit.ProgressBar And don 't forget to trap the Cancel pressed. (Honest - I 've seen it done -) ----- Original Message ----- From michael malinowski

viewing normal maps in real time?

I know this can be done but I cant seem to find the right combination of shaders or views (cg open gl direct x). Any pointers guys? Greg --- Unsubscribe? Mail Majordomo@(protected) with the
Page 82 of 132 Previous 10   81   82   83   84   85   86   87   88   89   90   Next 10