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Subject: 57 TBird

Looking for a Hi Rez model of a 1957 Ford Thunderbird Thanks DB --- Unsubscribe? Mail Majordomo@(protected) with the following text in body unsubscribe xsi

Subject: How to revolve an object

Maybe loft some spirals and animate along the loft surface? -T --- Unsubscribe? Mail Majordomo@(protected) with the following text in body unsubscribe xsi

Subject: shader ball

Hello all I have heard that there is a way to actually use a shader ball in XSI for previewing shaders. Anybody know how to do this? thanks for any help -Matt --- Unsubscribe? Mail M

Here 's your chance to test XSI 's new rigid body dynamics!

http //www.cgtalk.com/showthread.php?threadid 155218 Marc-Andr? Carbonneau FX & Lighting artist Splinter Cell 3 Cinematics Ubisoft Montr?al <html xmlns o "urn schemas-microso

Subject: Changeable DisplayInfo Rocks!

I 've been slowly working my way through the new features guide and have discovered many hidden treasures ) But the ability to change parameters in the viewport seems like a tiny but fantastic add

Material libraries and duplicate

Hi! Anyone knows of a possible to avoid an object 's materials to become shared materials after duplication of that object? I 'm in need of local unshared materials only... Thanks in advance...

RBDs plotted or save cache to mixer in Error offsets some objects

Anyone else experienced plotting or saving cache to mixer for RBDs and having the results for some objects offset in time in the resulting action? What I see in playback with simulaiton and what I

The infamous ATI issue - again....

Sorry to be a bore and bring this up again but my searching turns up a mountain of old/contradictory results... OK once and for all 1. Are the low-end ATI cards still considered unusable/crap

Subject: BSP memory limit

Hello Anyone used the BSP memory limit? I 'd like to give it a go with a very heavy scene but I 'm not sure what are reasonable value to put there... Any advice welcome. Thanks Bernard

Subject: ptp particle file format

Just wondered what the legal state of the particle system is. Is it still partly considered Phoenix property? Especially when it comes to the .ptp particle file format. The engine itself isn 't after

Subject: Major Bug? Duplicate Locks...

Is this a hidden Duplicate option I am missing or a major bug? *Description * Value locks don 't duplicate with object *Repro * * Get a null * Set some locks *

Subject: custom plugins

I 'm not sure if I 'm dealing with a bug here or maybe a limitation even something I 'm trying to do that 's beyond the designed intentions of custom plugins but I thought I 'd just run it by here befor

Subject: matte object

Hi I 'd like to ask a question. In 3.5 I can easily create a matte object by disconnect shader from surface input of material node. It 's really useful. But in 4.0 I can 't do matte object in

old Soft - Merge Geometry function

Hi has anyone seen the equivalent of the old Softimage MergeGeometry function which used to take a curve and project it into the surface of a polygon. A bit like shrinkwrapping except the the

Subject: Bypass Toon Ink with a map

Hi I want to apply some Ink only on the skin of my character and not the suit like this www.vol2nuit.fr/temp/what_I_want.jpg Here is the render tree and the render region result www.vol2nu

m-blur on particles deformed by lattice

I 'm deforming a particle stream with a lattice but when I apply motion blur the blur is in the direction the particles were traveling before deformed by the lattice. ie. the particles are created

Subject: usin perl in xsi

hi all. on my old machine i installed activeperl to be able to script in perl in xsi i simply installed it and from there it became availabe automatically in the preferences / scripting drop d

dotXSI - Mystery rotations appearing when FCurve says not to!

Ok this has got me totally stumped so maybe someone can spot whats going on. Take a look at the following picuture http //members.chello.se/wunderboy/wierd_rotation.jpg Basically I 'm exportin

Subject: Project Manager order pb

Is it possible in Xsi4 to keep the default project selected each time I open the project manager ? I always must search it and select it before opening a scene -( --- Unsubscribe? Mail Majordom

Subject: Materials

Just to clear this up in my head we don 't use Groups to apply materials to multiple objects any more it 's all done with the material libraries? Thanks Chris --- Unsubscribe? Mail Majordomo@

Subject: meta clay

I just thought i 'd be the first to resutrect this timeless one... is there anyway other than the particle workaround to get metaballs going in v4 Thought i 'd ask.. ) G <!DOCTYPE HTML

Breaking the arm with IK / FK blending

Morning List I 've been toying with the IK/FK blend slider when animating an arm. It works fine until I break the joint to make the arm swing back on itself using FK then try and plend this with

Subject: RE: Cobwebs

I have had my fair share of problems and it wasn 't half as complex (character struggling in it) as what you are trying to do. One word on a problem I smashed my face on when doing it with textures

XSI 4 and 3.5 side by side on Linux...?

Hi Peeps After having druled over all XSI 4 related postst and reviews my 4 is finally underway can 't wait til it gets in -) Before I start installing 4 I was wondering if there 's specific p

Subject: Center Question

is there any way to always have the pivot at the center of the selection no matter where the object is created? -- Cole --- Unsubscribe? Mail Majordomo@(protected) with the followi

Anyone running SuSE 9.1

Curious to know if anyone out there is running v4 on SuSE 9.1 and if you have what did you have to do?? Thanks Kevin --- Unsubscribe? Mail Majordomo@(protected) with the following text

Subject: Attach object to particles

Hello Just struggling trying to get the old Particles_AttachObject.spdl to work at anything other than a complete snails pace in 4.0. Instancing in particle doesn 't seem to want to keep the an

Rayhosting again...

hi everyone. Is there a way to define different set of .ray3host ( one for Render region one for xsibatch for exemple ) ? thanks Harry. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Trans

picky display

Hello Anyone seen this? I have a Fx Tree. Last friday everthing worked fine. But today there is no way I can view the tree beyond the input clip nodes! I mean that I can view the clip node but

Subject: nvidia drivers

slight confusion over which one to use from the nivdia website. for win2k should i be using 53.03 or 56.72. Also for thoses of you who use quadro 980 's what are your feelings on the drivers and v4 s
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