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recommendations for screen video captures?
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Blue peter create a make toy
targeting groups question
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Emitting particles from object intersection
Fuel 's new websites (X post)
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Big Break Contest Videos
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Models and Texture on my updated site
Error Installing Patch tS6 6
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Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
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Subject: wave profile editor

is the wave profile editor as bad as it seems or am i just missing a bunch of hot keys to give the same functionality as the f-curve editor? i 'm finding it easier to animate a null frig about in th

Subject: batchserve

finally getting around to installing batchserve just to figrure out how it works. I 'm up and running with it but when I try and log in for the first time using admin password admin as the login.

Config XSI and Workgroup using MR Std...

Post_Logic - Mail paperBonjour All I ' try to configure XSI in distributed render with workGroup. 1 step - I installed XSI in my master computer and defining a workgroup (\\Patrick\IO_patrick

Rendering glass tutorial video?

I remember some while ago finding a pretty extensiv videotutorial that took you through the steps of rendering realistic glass - anyone recognize this and remember where to find it? TIA /D

Subject: Texture maps - images only?

Hi I 'd like to control the Rate of Particle Emission using a Procedural texture. It seems that you can only use a Bitmap Image as a Texture Map Property which seems very limiting. Is th

Fine displacement goes wierd close up

Hi I 'm using fine displacement on a model with view dependent on. All looks good until my camera fly 's in close when the displacement breaks up and becomes triangulated. I assume this is someth

Subject: Netview bookmark freezes XSI

Hi just seeing if someone else has experienced this. When I open up Netview and go to use the Bookmark button XSI just freezes solid. If I want to view a page in Netview I have to go out

True_Lens_Emulator.

hi How to create custom lens file like the exemple given ? i didn 't find anything in the doc thanks . Harry. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN " > <HTML > <HEAD >

warp and local warp keywords for Clip Effects

Does anyone remember how to activate the per-parameter Clip Effects warp in the Animation Mixer? I forgot the exact keyword but remember this much. If you open the clip property and switch to

Subject: Re-naming constraints?

Hi all Anyone know if it is possible to rename constraints? I have an IK and FK pose constraint and it would help to distinguish them apart... Cheers guys and gals Jamie <!DOCTYPE HTML PUBL

Subject: Updating Actions

Hey I have a few actions that are poses. Well I have been really using XSIs non linear approach to things. I have been going back and changing my character 's pose. well the way i am doing it now is

Subject: IK FK Blending

Hi guys I have asked this once this morning so please excuse my repeating the question but I promise it has evolved from earlier... I gather from reading xsibase posts etc that the IK / FK blen

Subject: two monitor woes

Hello all I am running a dual monitor setup with windows XP pro and XSI 4.0 (among other software of course!). Curiously XSI does a self minimizing once in a while for no apparent reason.

Subject: Image compare - FX Tree

Please someone tell me that they use the image compare area in the fx tree without murdering their co-workers using Shake or wishing hexes and curses on everyone who ever crossed their path. I ne

Add edge without point snapping?

How can I disable the point snapping/magnet in the add edge tool? Sometime it 's very useful but there are cases when I wish I could turn it off. Of course as a workaround I can split the edge with t

Subject: Deleting Layouts

How can I delete a layout from the gui? Before XSI 4.0 there was the toolbar I used to delete layouts but where is it now? --- Unsubscribe? Mail Majordomo@(protected) with the following text in b

Subject: Welding Edges

How can I weld two edges which are not a boundary? applyTopoOp "WeldEdges " selection(0) siNode siPersistent does not work on internal edges and I cannot find any other command for that sort of o

Subject: XSICab Usage Update

Hi folks As many of you know we made available a tool called XSICab with the release of XSI v4.0. This tool collects data that helps us find the source of crashes you encounter in XSI. Thanks to

about porting LumeTools shader to XSI

Hi Everyone I would like to port LumeTools shader (coming with max6 package lume.dll can be downloaded from discreet) to XSI. But I find some problems. Many declares are using name with spa

skip COP update when PPG parameter changes

Is there a way to have a parameter change in a PPG not update the operator? I have two parameters basically saying the same interlinked via SPDL logic. The one is an explicit number the other a rat

Mental Ray programming books / resources

Hi Peeps Could anyone recommend the best book(s) or resources around for programming mental ray (the latest version if possible). And especially information that links it with XSI. Many thank

muscle-fiber (ductile fracture)

hi all just wondering... how to approach an animation for tearing apart a flexible material for example muscle-fibers. i have some of my own ideas but looking forward to some others as well.

Subject: COPs still use SPDLs, right?

C++ Operators are still solely SPDL based or am I missing something? Not that it 's a problem just curious Felix --- Unsubscribe? Mail Majordomo@(protected) with the following text in body

rapid motion and particles crash ?!

Like it says in the title. Does rapid motion work with particles or not? (in v3.5.1) I get crashes even with very simple scenes. Any other things to be aware of with rapid motion? I noticed r

Subject: Micheal Isner 's Dog Leg

Does anyone know of the dog leg developed for 4.0 is availbale for 3.5? AD --- Unsubscribe? Mail Majordomo@(protected) with the following text in body unsubscribe xsi

Subject: duplicating materials

When you duplicate an object is there a way to have its material duplicate too? I like the new material library setup but I need the old behavior in this case. I have expressions on the shader that

Volumic pass & particles crash

Having a bit of a problem setting up volumic passes in scenes with particles. Working on an underwater shot here I have particles in the shot and need a godrays pass. I know they probably don 't

jscript array passing to functions

By value or by reference? (too lazy to look it up) <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN " > <HTML > <HEAD > <META http-equiv Content-Type content "text/html charset us-ascii " >

Subject: Flash... again

Does anyone know of any shiny new plugins etc that will output flash animation. Swift 3D stopped developing for xsi and the mighty Mr Aldis has Swuff but unfortunately it couldn 't output what

Subject: Publish to netview

I 've noticed that often my submitions to netview never get published is it just my crappy scripting or do others have the same thing occur?
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