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Softimage
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Fast Light Effects with Volumic Lights

Does anyone know if it is possible to have a volumic spotlight affected by the image clip assigned to he fast light effects node? Seems that using fast light effects disabled the volumic light.

Open Source Plotting Software

Does anyone have a link to a good free plotting software? I think I 'm looking for plotting software...... What I 'd like to be able to do is make graphs draw slopes vector representations etc.

Subject: Scripting: fcurve interface

Wasn 't there an option to use a little fcurve interface for SPDLs which would then return an array of doubles to an operator? How to use that? Helge <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 T

Subject: Filter Polys

What is the reason for not putting Filter Polys (and other filter ops) in the right mouse button menu? And instead have it under Modify > Poly Mesh? --- Unsubscribe? Mail Majordomo@(protected) w

Subject: general v4 slowness

Having been around for a week or 2 now how do people feel about v4 and interactive speed? I am getting a sence that 4 is a bit slower to push around than 3.511. I 've got a 100k mesh with a load of

Subject: Red hair error

Hello all I 've got some hair and for the texture I 'm running a grad down it 's length. On rendering I 'm getting a constant red colour where the hair is emitted only for a few % of the hairs leng

Subject: Oscillator

Hi peeps I was nosing around in my old sent folder and I dug up this old discussion. Could what Brad talks about here now be implemented using all this fancy new tech in v4? Just curious really.

Need a computer to run XSI . . .

Okay guys I need a new computer to run our favourite little program on. What should I get? I want to know everything from floppy drives to monitors to cpu etc etc etc. Let me know what 's gon

Subject: RE: hiding clusters

Never mind just found it in the docs seems wierd to me that now I need to apply a poly cluster visibility property in version 4... > -----Original Message----- > From Matthew Lowery > Sen

Subject: manuals

have the manuals gone out for those on subscription yet? thanks phil harbath jamination <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN " > <HTML > <HEAD > <META http-equiv Content-Type

Subject: max number of layers ?

is there a max number of layers (i mean the new "photoshop like " layers in the rendertree ..) ? I have a case here where over 30 layers maps doesn 't show up ... 30 is ok. 31 isn 't I will invest

Subject: slice

Just been using the new Slice tool and wanted to say how absolutely superb it is! And the new Bevel options as well!! Very cool! Chris --- Unsubscribe? Mail Majordomo@(protected) with the

Subject: randomize keys in time

Hi all Just wondered if anyone over 't years had written a "randomize keys in time on selected curve " script. I realise that the "randomize keys " jobby is in the Netview but it only randomizes in va

Execute a script when i select an object

hi everyone. Is there a way to execute a script or a command automaticaly when i select a certain object ? thanks. Harry <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN " > <HTM

Subject: I AM 4

a guy called freak tried to find an answer to what it stands for... Model Animate Render Simulate 4 Viewports A B C and D 4 Construction Mode (Modeling Shape Modeling Animation Sec

Subject: edge numbering in XSI 4.0

Hi all it seems to me that they changed the numbering method of edges in poly meshes in XSI 4.0. I modelled something in XSI 4.0 and exported it via dotxsi to XSI 3.51. Unfortunately it

mi_blinn_specular built in function

I 'm trying to get the built in function mi_blinn_specular to work but I 'm having some troubles with it. I want to retrieve the specular strength and although I 've managed to do it with the built in mi

desktop icons disappear when XSI closes/crashes

Anyone else notice that all your desktop icons disappear when XSI v4 sometimes closes and crashes. Not sure if its just an Nvidia issue since all of our cards are Nvidia. This happens on several

setup_SpmLicenseServer_1.1.11-1254_MSWin32 error

<br > <font size 2 face "sans-serif " >Trying to install setup_SpmLicenseServer_1.1.11-1254_MSWin32   I   get error TCPIP is not installed but I do have a network card and TCPIP installed

PSD file format specifications?

Sorry to bother you again but after searching on the net I can 't seem to find any relevant info on the PSD file format... the adobe FTP doesn 't have the files which certain websites refer to... I 'm s

Subject: Duplicating Shape Animation

Hay list... Cloning a mesh with shape animation on does seem to work... Once you 've cloned it right click the Cluster Shape Combiner and disable from here then freeze the CopyOp. If you then

Subject: color array shader parameter

Is is possible to have a shader parameter that is an inspectable array of colors? This works for lights but when I try it for colors no GUI is generated for adding deleting and editing the colors

frame rate changing with imported models

I have an object that I 've animated at 24fps and exported as a model in v4. When I import this model into a new scene that has been set to 24fps the animation seems to be scaled....almost as if

Subject: dotXSI import for Max

Hi! I 'm looking for the dotXSI IMPORT for Max (v1.0) from Softimage but the link is broken on their website. Or maybe there 's an other similar tool around... Where can I find it? Thanks! Jo

Subject: clone with transfer modes?

Anyone know how to do this? I want to merge paint in "lighten " or "darken " mode but I seem to only be able to brush paint in "lighten " mode or merge paint in "normal " mode but what I want to do i

Subject: ATI problems with 4.0

Does anyone know whether any of the Radeon card issues that have plagued previous XSI versions have been fixed in 4.0? I saw no mention of anything like that in the support information. (crossing fi

Subject: merging objects

in ver 3.5 when merging objects the clusters automatically merged as well. in ver 4 the only way i have been able to get the clusters to merge is by adding a unique material to each cluster before m

recommended C++ compilers for MR shader writing?

Hiya I 'm starting to write my own MR shaders and general plugins in C++ and was wondering if there were any recommended compilers out there (preferrably free?) that anyone was using with success..

Subject: Saving Rigid body cache

I 'm having problems saving my rigid body animations from cache to mixer. I had this problem last week and thought Graham had solved it for me I didn 't realise you had to run the animation through...

Subject: Ang. Re: Services file?

Thanx!
Page 99 of 132 Previous 10   91   92   93   94   95   96   97   98   99   100   Next 10