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Emitting particles from object intersection
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Models and Texture on my updated site
Error Installing Patch tS6 6
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adding noise to function curves

Is there a way to add noise to one (or more) of my function curves in the animation editor? todd --- Unsubscribe? Mail Majordomo@(protected) with the following text in body unsubscribe x

Subject: overide ambient Lighting

I need several passes with different ambient lightings. Is it possible to override the ambient parameter ? When I put "ambient " in an override for a partition and change the value it change in all

Subject: Texture ram usage

Hello In the same vain as how many ram a triangle uses does anyone knows how much ram uses a texture of let say 512x512? Or better yet can this be expressed by an equation? Thanks in adva

Subject: Cage deformer weights.

Anyone knows if is possible to save and recover (export) cage deformer weights? Ignasi. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN " > <HTML > <HEAD > <META http-equiv Content-Type c

It 's been a year, but what the hey!

Hi guys here 's a link to a project we completed a year ago... http //www.worldcard.com.tr/ykb_reklam.zip All done in XSI v3. Character modelling setup and animation was done elsewhere at a

Subject: One triangle in ram?

Hello Does anyone know how much in ram a single triangle takes up? Is this quantifyable? Thanks Bernard --- Unsubscribe? Mail Majordomo@(protected) with the following text in body u

the spotlight from the mirror universe, was: RE: light cone mystery

nope unfortunately no 1 1. however check this pic out. compare the movement of the bright spot and the angle of the light. WEIRD! -ben > -----Original Message----- > From owner-xsi@(protected)

Subject: light cone mystery

i have this weird problem with light hitting a surface somewhere else than where its cone intersects with that surface. the attached gif is better at explaining than me. i have *no idea* what 's going

Subject: Is it possible?

Here is a silly question I have some models I would like to retrieve from 150 MB data tape that was backup in Iris on an Indigo. Can I retrieve them on a PC? Is there a magic utility? or is it wi

Subject: shadows and sprites

Hi! I 'm trying to create tree 's leaves using a sprite shader. But the leaves don 't cast shadows on each others. I tried connecting the picture into a phong shader then into the input of the sprite

Knowing required ram before rendering

Hi I am told that sometime ago someone on this list posted a method or a script that can help determining how much ram will be used rendering a scene. Anyone recall that email? That would be jus

Subject: hair simulation error

<html > <body > Just curious if anyone has seen this error before running a hair simulation <br > <br > <font face "courier " color "#1A4424 " >test_hair20004.statfile doesn 't match node vertcounts igno

Doc example not working in JScript?

Hello Yet another scripting question today and yet another that might get answered.... -) In the docs there is an example in the Pass object entry showing how to get the render options.

Subject: Shapes not working...

Time ago someone had a problem like the one I have just now. But after searching the archives I have not found a solution. My shape animation has suddenly stoped to work. I 'm still having the tra

Subject: Canadian animators

For our European Animators go and proof them you can do also the job! This is the second time I notice a job opening in France with the requirement of a Canadian Nationality.) (this below is fro

Subject: Scene poly count

Hello Is there quick way to get the total triangle count in scene via scripting? Something along the lines of Info Scene > Components > Triangles.... Thanks Bernard --- Unsubscribe? Mai

Adding integer values to collections

Hello I 'm trying to store values in a collection but when I use the add method the script fails (no specific error) // Get shadow map resolution var iShadowRes e.item().activeprimitive.par

AP vertex color tools 4.0 for XSI 4 & 3.5.1 on-line

Hi If somebody is interested... New VCT on-line on www.borderliner.it Version 4.0 works in multi mode. Bye bye Andrea <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN " >

Subject: Rig from Guide

Hi I got some problems with the "Rig from Guide " function. If I have a Quaruped Guide and the function call the FlClaw is only a line but not a Box ?! Take a look at http //www.mesh3d.d

Subject: R: stoopid request of the day

Sorry for that. I 'm going to rewrite it as soon I have the time this time avoiding booleans and using the new modeling tools in 4.0. Ciao Michele motionblur@(protected) -----Messagg

Subject: SIGGRAPH (OT)

I know its just a wee bit early.. but i was just looking over the courses and papers at sigg this year.. look sto be some cool stuff.. what excites me the most is that HDRI stuff developed from a

Subject: stoopid request of the day

there was this geezer called Ptolemy who had this 'mad ' notion that the solar system was a concentric series of rotating crystal spheres each one having a planet 'trapped ' half in and half outsid

Subject: branching organics

Hello again. Hope you are all having wonderful days. In class the other week we had to recreate a still life photograph. It was just your basic wine glass brass jar with grapes on top lemo

Subject: Re: Compiled dotXSI4Maya 1.3.0

Salut Patrick I have the 1.3 also on my site http //www.bernardlebel.com/others.htm Note that I have not tested it in Maya as I don 't have Maya. ? plus Bernard ----- Original Mes

Subject: Re: vehicle rigs?

Hmmm Mainframe had vehicle rigs for "Weirdos " tv serie I know it was done in Softimage but it 's obviously translatable in XSI. Anyone worked on those rigs on the list? cheers m-A ----- Ori

Subject: DEM and XSI?

I found not so old posts in the archives reporting that there currently is no way to use DEM directly in XSI. I just want to check if there are any news on that or maybe anybody have suggestions f

Subject: expressions question

For years when translating a sphere. I have applied an expression so that as it moves in z space it rotates in x... thus rolling along the floor.... this is the expression I have used.. Editing

Subject: Newbie Simple question

Hello. I used to be able to select a line of vertices that were slightly askew and go to say transform x and type a 0 and they would all jump nicely to 0 and be perfectly in line. N

James A Coletta/RTS/Raytheon/US is out of the office.

I will be out of the office starting 05/24/2004 and will not return until 06/01/2004. I will respond to your message when I return. --- Unsubscribe? Mail Majordomo@(protected) with

DOES RADEON 9600 XT work whit softimage 3.9?

Hi people! i wanna know if RADEON 9600 XT works whit softimage 3.9 because i have an old project and i need softimage 3.9 and i can 't make it work! thanks in advance!! Nicol?s Cantarelli
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