Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Subject: Cameras
Subject: scaleDown command
Subject: black out solved
Subject: Aircraft Tutorial
Subject: Mathematical XYZ ?
Subject: Re: Its done This vs That
Subject: Re: Its done first week
recommendations for screen video captures?
Subject: 3DExplorer "Oddity "
Subject: Re: New Director
Subject: ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
Subject: RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Subject: Re: Texturing
Big Break Contest Videos
Subject: New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Subject: Plasma?
Looking for Inspiration
Subject: Weird EMail Q
Subject: Re: It 's done first week ?
Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
Softimage
Page 111 of 132 Previous 100   Previous 10   111   112   113   114   115   116   117   118   119   120   Next 10  

Subject: Edgeloop causes Error

Hi List I posted this problem over XSIbase but seems to be no solution. The problem is after working a few minutes in XSI (v.3.5) and uses Edgeloop selection its seems not to work and cause

Subject: RE: markers for studio shoot

Does anyone know of a good online reference or guidelines for setting up tracking markers for a studio shoot? Just a simple setup for some seated "presenters " against a white cyc with very simple c

[Fwd: Padmalaya seeks 400 animators to execute new projects - Indiantelevision.c

How will this effect the business in North America and Europe? Leoung -------- Original Message -------- Subject Padmalaya seeks 400 animators to execute new projects - Indiantelevision.com

Subject: AW: Animation Editor request

Hi there you could also select the points and enter e.g. "-1 " in the "Sy " field (Scale in Y) Lucas -----Urspr?ngliche Nachricht----- Von owner-xsi@(protected) [mailto owner-xsi@(protected)

Subject: Scene Exposure

If I have a scene that is under- or over-exposed how can I adjust the final result a-la HDRI? I 've attached an image to show what I 'm aiming for... marc

Subject: XSI and user frame buffers

Is it possible to define mental ray user frame buffers in XSI? I cannot find any mechanism for doing this. -- Jim Rothrock | jimr@(protected) <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transit

Software preview: SOFTIMAGE|XSI 4.0

Can someone mail this to me? I can 't access this article and I 've tried a few times this morning. Ed Harriss wrote > Thought this might interest some of you. ) > http //www.rendernode.com/a

Subject: third party stuff

Joe Alters shave and haircut Syflex Cloth Simulation ODE rigid dynamics... so we are missing one thing (perhaps a few) but how about you good ol folks at Softimage would consider helping X-Frog

Mapping gradients to grayscale images

Does someone know if it is possible to map a gradient with a colorrange to grayscale images - preferably in FX or if that 's not possible then in the rendertree? TIA! Best Regards Morten Ba

Subject: AW: Cluster center problem...

Hi try to put a null or any other control-object on top of your object and move this new object instead of your real one.. Lucas

Subject: Cluster center problem...

Hi all. I 'm having some difficulties with cluster center deformations. I apply several cluster center deformations to an object each having it 's own weight map connected to "amplitude ". The

Subject: RE: Message Notify

Sorry That wasn 't me!! -----Original Message----- From owner-xsi@(protected) [mailto owner-xsi@(protected)]On Behalf Of Chris Sent Monday May 03 2004 9 14 AM To XSI Subje

Subject: Animation Editor request

Unless I am missing something... I have a feature request I would like to be able (in the animation editor) take a selection of points and flip(X) or flop(Y) them... i know this functionality

Subject: Render Options PPG

Argh. I 'm desperately searching for a solution to this problem...unfortunately my Render Pictures directory is clear so I don 't think that is the problem...here 's a post I made to CGTalk that

Script for siping frames on render?

Hey List- Does anyone have a script that will allow me to enter specific frames that I want skipped during a render? Thanks -c <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN " > <HTML

Subject: CageDeform on shapes.

Hi I 'm trying to cage deform an object by another which is deformed by shapes and it doesn 't even move a bit. Should it work? Any tip? TIA Rob --- Unsubscribe? Mail Majordomo@(protected)

Ang. Re: Ang. Re: Nvidia cards?

Well even defining it in dB isn?t going to be more objective different people experience "noise " differently. So I just gave a general tip that the 5700 is ecperienced noisier than other crds be

transfering Golbal animation to Local

Hi I 've made a rigid body dynamic scene using Real Flow and imported it back into XSI the problem is that real flow exports the animation in Global mode so I cant really move the animation in

Subject: RCtools and XSI 4.0

Anybody know if they work together? Thanks i.Adv. Reinhard <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN " > <HTML > <HEAD > <META http-equiv Content-Type content "text/html charse

Subject: XSI bug or Window 's Bug?

Hi there been posting this in XSIbase still havent got a clue yet. Heres my problem I work in XSI as ussual SRT around a bit then were using Edgeloop selection but it aint working. If I sta

Subject: Passes partitions and hiding

I am having the most bizarre problem I am hiding certain objects using partitions.. everything is working fine.. but now i get this strange error where i have manually hidden an object tempora

London XSI User Group, First meeting

hi guys we would like to announce the first meeting of the newly founded London XSI user group. the first meeting will be on JUNE 3rd 2004. more info on the actual program will follow soon at www

Subject: symmetry

I am modelling a wing and I have it rigged and enveloped all perfect.. how do i mirror it with weights in tact to the other side (symmetry?) todd --- Unsubscribe? Mail Majordomo@(protected)

Subject: Online Renderfarms

Hi! We are looking for some renderfarm companies(online or not). Any suggestion? What about the prices in general for this service? And is there such in the province of Quebec or Montreal? Than

Automatic Subscription Process Re-instated

Hi folks Just a quick mail to let you know that the automatic subscription process that allows anyone to subscribe/unsubscribe themselves by writing to Majordomo@(protected) has now been re-instat

Subject: transition shapes

In Maya you can add an in-between target in blendshapes (shape animation) so that in transitioning from the base shape to a target shape it passes through one or more other shapes on the way.

Request to subscribe peter@hartwig.dk

Thanking you. DAN <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN " > <HTML > <HEAD > <META http-equiv Content-Type content "text/html charset iso-8859-1 " > <META content "MSHTML 6.00.28

Using the same procedural texture for diffuse and bump...

I want to use the same procedural texture for my diffuse and bump input. For the diffuse I use a "KA_Turbulence " controled by a "spatial texture projection " and a "Texture edit ". I copy paste th

Subject: RE: XSI and ZBrush

>From my tests it works fine you just have to flop your image when in xsi when you get it back from zbrush. Zbrush does not replace Deep Paint (or body paint). It does not support layers and chann

Subject: FG and network rendering

Hi all! Maybe this as been discussed before but here is my question What is the best way to setup Final Gathering and photon map when rendering on a network? Is it better to put it in "append " o
Page 111 of 132 Previous 100   Previous 10   111   112   113   114   115   116   117   118   119   120   Next 10