  | | | Softimage | Hello all
Does anyone know if it 's possible to get mesh from XSI (via .obj) into
ZBrush and it respect the UVs? I 've heard rumour that this is tricky. The
thinking is to export our models into Z
Anyone have any recommendations for displacement of a sea of inter
colliding objects by another animated swimming object?
Kind of like when you jump into the ball pit at Chucky Cheese.
I don 't doHope it works this way
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I am going from XSI to MAX with .obj and my UVs are being lost. I have used all options for import and export to keep them but when i return a mesh to XSI they are lost. I messed up and needed to retHi list...
I have a query regarding unique UV texture maps on Polys - I have a few meshes which I have had to optimise/cull faces on to run in realtime. However after doing this whenever I apply a
Helge thanks! I have missed this functionality from David Gallaghers
youmap for some time now. It 's a great tool to have back!
Greg Punchatz
Director of Animation
http //www.janimation.com/
Hi
after watching the DVD of " real xsi characther modeling for animation "
by Elliot Rosenstein I say two thumbs up!
It is a great dvd for students and instructors.
carl
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UnsIn the 4.0 lipsync tutorial posted on the website lipsync animation is
achieved with a combination of shape animation for the lips and
a bone that creates the jaw movement. My question is why woulList
I know in advance I am probably not supplying enough information but I have
the problem of not being able to access my list account from where the
render farm is
I have a scene that 's cGraham I dont know if you noticed before but I have been unable to locate
an animatable parameter for hard edge crease value (as stated in a previous
thread). Softimage support has been silent siHow do I install surface texture support?use file - > add?n - > plugins
browse for the spdl
click ok
AND click install
afterwards use the script.
cheeriop
Helge
----- Original MessageIs there a way to switch paths when a path animation is allready done
without reapplying the contraint and copying animation ?
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Unsubscribe? Mail Majordomo@(protected) with the following textThe noise level depends on the manufactor I think of course not all are
the same. For example there are already fanless and noiseless GeForce FX
5950 cards on the market.
Sascha
Demian ZarinsAllo! From the users out there do you recommend realflow with XSI? Do
you find it easy to integrate XSI and realflow together?
We need to get a few jobs done with simulations (fluids) any
recommeAnyone know if there 's a way to change the master an instance points to from
a script?
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN " >
<HTML > <HEAD >
<META http-equiv Content-TThere you go Kim... O)
BBCi at http //www.bbc.co.uk/
This e-mail (and any attachments) is confidential and may contain
personal views which are not the views of the BBC unless specifically
stSorry for OT.
I hate being egoistic - well...
See There 's a visum case going on right now.
I am struggling to get myself a visum for the united states.
As I don 't have a degree I have to provhowdy guys ive never run ATI ever since the FireGL8800...so i really
really would rather a Nvidia solution (cant be done im afraid) so im going
to going to have to bite the bullet if i want this lHello
I 'm using a script that at one point has an enumerator. For each item in
it two functions are called. The strange thing is that all seem to work
fine (the functions all return positivHello again. I know this gets asked a lot (and I did a search on
Softimage.com also) but... What is a "good " gaming/Softimage video card
that is inexpensive?
After several months of frustrationHi List
it has been a while but here 's a new plugin of mine.
It 's free so feel free to test it.
It 's a surface-based-texture support.
http //www.mindthink.de/ohm/surfaceTextureSupport
Hi it would be nice if the zoom on cursor also worked in the animation editor. ) Nothing really urgent... would like to have the feature.
See ya
Seb
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Unsubscribe? Mail Majordomo@(protected)If you have not seen it already this is a excellent short from the guys at Blur studio
http //www.blur.com/html_quicktime/rockfish_480.html
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Unsubscribe? Mail Majordomo@(protected) with thcould someone who is rendering on both opteron and xeon please tell me
if there is any visual difference in the output from either under any
circumstance whatsoever?
it would be reasonable to hadone.
I will upload shortly.
Absolutely nice idea by the way.
Helge
----- Original Message -----
From Sandy Sutherland
To helge.mathee@(protected)
Sent Friday April 23 2004 8Hope nobody have executed the attached .hta File.
It 's a new bagle-trojan version
Here a short disassembly from the generated qwrk.exe -))))
db 'In a difficult world ' 0Dh 0Ah
db 'In a nameHi all
I have a scripted operator which is LOCAL in the scene
one of its inputs is a primitive on a referenced model.
Everytime I open up the scene the operator gets disconnected
with XSI has anyone had any experience tracking wide shots?
especially where lens distortion is severe?
The true lens shader helpful however prohibitively slow during tracking
as it needs to render .
II bequeath the gene that requires Beziers to my decendents and to
bother Softimage and Kims decendents until they are implemented.
is there a new fluid-system in 4.0 that can keep up with maya 's fluid a
bit only a tiny little bit. or is it still the old particle-fluid that
they 're talking about?
thank 's for dissolving my |
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