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Error Installing Patch tS6 6
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Subject: Hair and Cluster relation

Hey Guys How is the hair related to the Cluster it creates on generation? How would you call up the relation in the script editor? It 's not a parent to child relationship so I can 't call

annotation in project manager?

just curious if anyone has added this feature? basically i would like info about a scene to be visible without opening the scene itself. (maybe saved in the toc file?) that way fruity scene n

geo shader is not updating every frame

Hi! I have a little problem! My Geo Shader is not updating when I change the current frame... only when I change a value in it 's parameter set. I thought about passing the current frame to m

Subject: disabling points

Hello List I would like to some day create some tool that would prevent the points of a mesh that are in posx 0 to move at all. When i create an instanced model to work in a head model for inst

Subject: 3D Scanning

Afternoon All Sorry for the off topic but thought you lot might know. I have a client who has some prosthetic masks of charachters faces he wants to import into XSI. He wants to use a 3D

Stopping Custom property ppgs from popping up

Hi All I want to stop the ppg from opening when I create a custom parameter set I 'd like to prevent it from popping up. Is there any better way than modifying the user preferences and them retur

Strange CPU usage with rendermap

Hi all. I believe there are so many people using Intel CPU with HyperThread. So XSI 4.2 support HT CPU I can see it from rendering anything Windows shows that all my 2 cpu are fully used when

Subject: fast light effect

I 'm doing the old stained glass volume light gig. Looks nice but takes way to long to render for a volume light so I thought I would see what "fast light effects " could do. Having gleaned precisely

Subject: RE: crazy rendertree

Not until you show us how it renders... ) ...or at least offer small prize for the best guess. A. -----Original Message----- From Helge Mathee [mailto helge.mathee@(protected)] Sent 30 Jun

Subject: AW: OT: crazy rendertree

I bet you will find good friends with a rendertree like that at www.knittingonthenet.com o) > -----Urspr?ngliche Nachricht----- > Von owner-xsi@(protected) [mailto owner-xsi@(protected)

MXF exporter and PPG rendertab change -repost-

Sorry to repost this one guys but can someone give a clue on this? cheers rob wuijster s-5 multimedia holland

Subject: RE: *:-D

That made my day. (picks self up off floor) > -----Original Message----- > From owner-xsi@(protected) > [mailto owner-xsi@(protected)] On Behalf Of Michael Klein > Sent 29 June 2005 23 3

Subject: C++ FileBrowser

Hi All Does anybody knows where in C++ the UIToolKit.GetFileBrowser went? or is this left out on purpose? How do you get a FileBrowser from C++? (Other than going the win32 route) Or a

Subject: Shared Edges

I have a model that was started in Lightwave and finished in XSI. When I rendered a camera move all the geometry strobes like crazy. I messed with the antialiasing I subdivided it messed with the geo

Subject: OT: crazy rendertree

Hey gang I need some help here.... anybody willing to sort this one out... just found it on one of our models... whoooooooo http //217.160.138.15/helge/crazy_rendertree.jpg --------- Helg

Subject: OT: *:-D

http //www.abearstail.co.uk/video/frog/abearstail.wmv Thanks thanks ... thanks!!! --- Unsubscribe? Mail Majordomo@(protected) with the following text in body unsubscribe xsi

Subject: convert .dwg

Hi All Anyone know the easiest way to convert a .dwg model to xsi? Thanks Chris --- Unsubscribe? Mail Majordomo@(protected) with the following text in body unsubscribe xsi

Plants for XSI Coming Soon! (Digital Element)

Hello Softimage users Just thought I 'd pass this on to you all. I got this from Digital Element *Verdant for XSI Beta out next week You can now get a Beta version of Digital Element 's Verdan

Subject: Deform- >Smooth on UVs?

When applying Deform- >Smooth to a polygon mesh I can 't find a way to have the UVs of a mesh smoothed by the same amount as the vertices Is there a way to do that? Otherwise the UVs stay the same w

Subject: Dialogue Suggestions

Hi Guys I want to open a dialogue in a script (JScript) - is there any cleaner way to do it than creating a temporary custom parameter list? I had a feeling this has been mentioned somewhere bef

MXF exporter and PPG rendertab change

Just a quick question To see if we can improve on our workflow regarding XSI and AVID editor 's I installed the MXF exporter tools.... Yeah yeah... I know ) Is there any reason the AA sett

Subject: King Kong trailer

For those who missed it on TV last night. http //www.kingkongmovie.com/ef239524432ba87f1ca8f70eed4b1fa7/en_large.html Put your headphones on and peel your eyes... Marc-And

Subject: Working with huge Clips...

Hello alltogether does anybody have a quick advice on how to improve interaction performance when dealing with rather huge (500+ items) mixer clips in the Animation Editor? It takes ages until t

instance to duplicates n clone - <nag >

It 's all together better if you create a completely new mail and send it to xsi@(protected) instead of replying to an existing one. Replying and renaming will screw up threading for those who u

Subject: distributed render region

Hey again So a little bird told me that you can set up distributed rendering for the render region. I can 't seem to find this anywhere in the documentation though. Nor can I figure out from f

instance to duplicates n clone

Sorry for forgetting to change the topic name. i found a script already. thanks. ----- Original Message ----- From Alvin Sebastian Hoo To XSI@(protected) Sent Tuesday June 28

UV Island Selection from the SDK

Hey there Was wondering if anyone knew whether the island selection ability of the texture editor was accessible anywhere from the SDK. I 've had a pretty good look through the manual and online

Dual Core Procs and Nvidia Gaming Cards

Just wondering a few things about dual core procs.... For a dual "dual core " does Mental Ray consider them as four processors or two as far as licensing is concerned? I know they 're "availabl

Subject: Matching Clips

Hi! When matching up poses in the Mixer using the ghosting technique is it actually possible to do something like a "Match Transform " with a selected scene element targetting at the ghosted (an

workgroup path in interface for scripts etc.

would this be from xsi or from say a command prompt Rob? _____ From owner-xsi@(protected) [mailto owner-xsi@(protected)] On Behalf Of Rob Wuijster Sent 27 June 2005 13 57 To X
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