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Scripting help needed on syntax and "storeaction " and "localproperties "

Hello to all I dont know if this would be the right list to sent this mail to please notify me if I should post elsewhere -) This is a two part question concerning an animation export

OT: Re: CPUs and XSI/mental ray...

Nothing bothers me more than the silence though... We 've all seen the dual core thing coming for maybe a year or more now. And I still can 't manage to find an offiicial word on the matter from

Subject: Animation Editor Prefs

I know this has been asked a thousand times before.... but is there a script or something that can call up your prefs. That it keeps going back to "snap to grid " or "snap to frame " is making me insa

Subject: Everything 's just peachy.....

<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN " > <html > <head > <meta content "text/html charset ISO-8859-1 " http-equiv "Content-Type " > </head > <body bgcolor "#ffffff " text "#0000

Subject: Springs again...

Similar situation to a problem I had a few weeks ago except now I 'm on XSI 4.2... I 've a whole load of spring-based animation (all done with the starndard XSI Tail) but when it comes to rendertime

Subject: Ang: Re: OT: Picture viewer

<FONT face "Default Sans Serif Verdana Arial Helvetica sans-serif " size 2 > <DIV >Hi </DIV > <DIV >  </DIV > <DIV >I?m looking for a small and cheap program that we can use in a broadcast situation </DIV >

Subject: shortcuts

Hi all anybody remember or knows which is the shortcut to use the last tool that you have used? I knows that there is one but I couldn 't looking for it. An example you have used spli

Colour Correction nodes keep corrupting....

Sequence scene can be dangerous.... -) We had color correction nodes that got busted though but it only happened once or twice AFAIK. However they were unfixable so you had to do a new one and

Unchecking mixer source items not logged in script editor

I would like to script the checking and unchecking of items in a mixer source but it is not logged in the script editor. It works with a mixer clip inside the animation mixer but not with a mix

Subject: Re: Picture viewer

http //www.squirreldome.com/cyberop.htm a.. Brush Keyframer to animate a brush and stroke player (video). i dont know if it does fullsize... ----- Original Message ----- From Demian

Creating placeholder frames in FXTree

I need to render whole frame ranges even those that have nothing in them unti the last few frames. Instead of sending them through Batchserve and wasting a lot of time for blank frames I would l

Anyone Know the Filmback size in Inches for NTSC - Anyone???????

Er - as the Subject - I am posting again - must be a bunch of dudes from the good 'ol US who know????? S.

Speculars on the edge of darkness

Aloha Been playing with shaders and combining stuff a lot lately so I thought it time to find out how to fix or work around this one - see this image http //colorshopvfx.dk/XSI/anisotropic_e

Your Account is Suspended For Security Reasons

------------------ Virus Warning Message (on Softgate1.Softimage.COM) Found virus WORM_MYTOB.FY in file account-details.htm .ex

Subject: NTSC Filmback

Hi all - anyone know the Size of a standard NTSC filmback in inches - PAL is 0.79213 X 0.59409 - I need the NTSC version of this! Thanks Sandy

Subject: OT: Picture viewer

Hi folks I?m wondering if anyone knows of a picture viewer that can present pictures in full screen (like ACDsee) but also allows you to paint directly on the the picture? It doesn?t need to

Subject: Fluid Simulation Flicker

I am working on a fluid sim experiment wherein water is coming out of a hose. As the water pools on the ground it start to flicker (some frames you can see the pool of water some frames you don '

Subject: CPUs and XSI/mental ray...

Very basic question given the currently available hardware what 's the best processor for a kick-ass XSI/mental ray workstation? Any noteable considerations (Cache/motherboards etc) *sorry I kn

Subject: Stoopid

Hi All I wonder if someone can help me. I did a reall stupid thing with the project I 'm working on. I have lots of animated primitives that I mixed down into a single track in the Animation Mix

Subject: fluid emitter not stopping

Anyone knows why the fluid emitter doesn 't stop emitting even if the rate is animated to "0 "? or does anyone have a workaround. regards stefan andersson -- http //www.sanders3d.com/ ---

Subject: Dual-Core for XSI

Hello got a question would Intel dual core be benificial in XSI. Almost or close to running two xeons? I know xsi is mutithreaded and I hear that the only benifit you get from dual core is mutith

Subject: Grounding the Foot

Hey Guys Would any of you have any suggestions or techniques to approach grounding the foot to the ground? I have some mocap data and I need to set the feet to plant on the ground when the foot

Subject: Co pro 's..

http //www.tomshardware.com/hardnews/20050620_114721.html Wonder if cards like this will work with xsi? Don 't see any reason why not.. 5-10 times faster than a normal desktop sounds quite nice tho

PCI Express graphics card issue?

Hi I 'm having an annoying little interface problem on some new workstations and wanted to see if anyone has encountered this before. Basically XSI is giving all its text entry windows the wr

Two models with each one particle cloud Problems

Hi i have a problem with importing two models with particleclouds inside the models only render one particle cloud why??? Thank 's a lot MacPla --- Unsubscribe? Mail Majordomo@(protected)

Subject: Bridge opp PPG not working

Hi all Anyone having problems with certain commands and PPG 's?? Last week I installed a fresh copy of 4.2 Adv. besides a excisiting 4.2 Foundation. For some reason the bridge tool doesn 't o

Bump and no bump on same surface in one pass?

Hi List I am shading an object which has a bumpy glossy reflective surface and a smooth layer of transparent laquer covering it effectively rendering the surface smooth and reflective. I can

Subject: bump on particle blob

Hi All Does anyone know if it 's possible to apply a procedural texture (eg. cell) to the particle blob shader? Thansk Chris --- Unsubscribe? Mail Majordomo@(protected) with the following

Subject: setting frame rate

Hi All Since we are working on different projects simultaneously with different frame rate setting - I need help finding a way to set the frame rate based on the project the user is working

Subject: Mixink toon Ink ?

Hello dear list I 'm trying to render on the same passe an inking with _different_ "Spread " and "Detection Threshold " for the Silhouette and Interior. I have tryed with Mixer and Toon Mixer w
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