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Subject: scaleDown command
Subject: black out solved
Subject: Aircraft Tutorial
Subject: Mathematical XYZ ?
Subject: Re: Its done This vs That
Subject: Re: Its done first week
recommendations for screen video captures?
Subject: 3DExplorer "Oddity "
Subject: Re: New Director
Subject: ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
Subject: RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Subject: Re: Texturing
Big Break Contest Videos
Subject: New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Subject: Plasma?
Looking for Inspiration
Subject: Weird EMail Q
Subject: Re: It 's done first week ?
Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
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some cool all 3d trailers that came out lately..

is that Motor Storm PS3 game-footage?? Wooohoooo!! (if this is true!) Juan -----Original Message----- From Marc-Andre Carbonneau [mailto marc-andre.carbonneau@(protected)] Sent 17

OT: some cool all 3d trailers that came out lately..

I just had to share... Final Fantasy new movie straight to DVD in September... http //www.gametrailers.com/player.php?id 5828&type mov Killzone2 http //www.gametrailers.com/

Subject: I love GUIDs

Hi All I just had to tell you all how lucky we are to have GUIDs. And I 'm not being sarcastic. Anyone who doesn 't like them should call maya asking for a nodeID so they can write a shader and

Subject: 4/3 crop box on a 16/9 cam ?

Hi List What 's the best way to show a 4/3 semi-transparant "crop box " in a 16/9 cam viewport and capture ? Doing a post crop is not an option as I need a very fast solution. Just showing the fi

Subject: Re: Toon coverage help!

Look in to the transfer mode controls for diffuse blending. Set it to multiply and maybe adjust the alpha that should do it. -T John Norman wrote > Hello > > I have a cow with a toon

Subject: GUI Colors

(last message bounced...try again shall we..) Hey guys recently ive been playing around with the xp themes etc and turned my whole machine this dark grayish color which is great on my eyes howe

Projection of textures through an objects ?

Hello List . I wondering about projections and theirs behavior. I created a sphere and applied a material with a texture to it I had chosen planar projection for the texture and I want the textur

Subject: Rigging icons

Hello In versions previous to 4 there used to be in Net View a nice set of curve objects appropriate for rigging like cross arrows and such. Anyone knows where this is now? As usual I can 't fi

Subject: xsi 4.2 on gentoo linux AMD64

anyone have succesfully installed XSI on linux 64 bits i installed on gentoo with the ebuild that so kindly Alan Jones did installation goes fine the problems come when trying to launch. with

Subject: Plot Particles Plugin...

...is now available here http //www.cg-soup.com/news/ thanks to all the volunteer testers. i would love to see some of the effects you manage to create with it! Maggie Kathwaroon CG Soup Inc.

Subject: Viewport scripting

Hey all Is it possible to know through scripting which viewport the mouse is over and what is in that viewport? I 'd have to get to the camera that is displayed in a viewport. Many thanks

thanks nyc user group folk....

just a note to thank all involved in the user group meeting. great to see everyone even if it did mean a less than stella friday <grin > just wanted to say thanks for all the effort everyone put i

Bash recursive directory creation

Check out the manual pages for mkdir. There 's a cl switch that 'll force the creation of subdirs. You might also want to check out some of the other shells. Some people prefer bash but I 've always

OT: Bash recursive directory creation

Hi all My googling isn 't helping much so I thought I 'd take my chances here. I want to be able to create a directory in a bash script even if the parent doesn 't exist - i.e. automatically crea

Subject: Motion Builder tips

Hi All I am messing around with Morion Builder to get some animation clips to use with Behaviour - anyone got a FAQ/How to on the process of getting stuff into MB from XSI??? Thanks Sandy

Subject: Memebers property of Group

I 've run into a bit of an oddity that I thought I 'd point out. Perhaps someone can enlighten me. I 've already worked around this problem so its not any kind of priority for me. I 'm just curriou

Subject: Fog Question

Here is another rather simple question but something that I need to know. I am looking to put some fog into my scene and have a found that I can add a Z-Deph Shader to my camera and get a black to

Subject: Particle alpha woes

Hey Has anyone had problems getting proper alpha channels on particles? I just inherited a bunch of scenes from some artists we contracted some particle work to and the renders don 't give pr

Subject: Gradient Question

Hi All I am still a newbie to XSI so my question might be a little basic... I have a piece of geometry that I would like to procedure texture with a gradient. I have gone into the render tree where

Subject: RE: hdri sphere..

(Quite big) * (fairly dense) (bugger to carry around). > -----Original Message----- > From owner-xsi@(protected) > [mailto owner-xsi@(protected)] On Behalf Of Jerry Gamache > Sent 13

Subject: DS and Z pics

Bit of the track.. but does anyone know if DS can use XSI zpics ?? cheers -- kind regards Alex Dinnin --- Unsubscribe? Mail Majordomo@(protected) with the following text in body uns

force xsi to throw and exception

This may be a silly entry level question I have some test code in my script editor that I 'm using to debug an XSI-Aware ActiveX control. When the ActiveX control throws an exception XSI catc

Subject: Frozen Particles

Good evening all I am making a tree I have modeled the branches et all... And thought to add the leaves I would use particles. I have a good effect going. I then freeze the particles so t

Subject: XSI 4.2 Gentoo Ebuild

Hi All I 've put together an ebuild for XSI so those of you using gentoo (guess that 's me and Rick) can have a more simplified install. To use it put it in your portage overlay directory - if y

Subject: Python pyc files

Hi All Sorry for the basic question but googling was leading me to topics way off. I 'm just wondering what I could use to generate pyc files from py files from the command line in linux? che

Subject: RE: Can anyone repro this?

Hi can 't repro here. works fine for me. graphic-card issue? Juan -----Original Message----- From Arvid Bj?rn [mailto arvid.bjorn@(protected)] Sent 13 May 2005 13 07 To XSI@(protected)

Subject: Jitter+

Hi list! Patrick usually doesn 't announce it publicly when he releases a new tool but I think this time it 's worth a look. http //www.xsi-blog.com/?p 23 We 've been waiting for something like

Particles normal to emitters polygons

Hi I have a question on particels. I have 3 different flowers in a group as instance group for a particle system. As emitter i created an landscape and i want that the flowers are emitted in dire

emitter driven by angle on edges.

ok don 't quite know how to ask this question so here 's an example... say I got a grid that deforms... like an ocean surface. so there 's waves with ridges and slopes. Now I want to emit part

Subject: The new techs of 2005

Check out All the Fluids stuff (long live Ron Fedkiw!!) Automatic Photo Pop-up Panoramic video textures Etc... http //myweb.hinet.net/home7/hks/Papers2005/sig2005.html
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