  | | | Softimage | Hi all
I 've got two runtime Scripted Ops that I am currently developing. They
are created with a call to XSIFactory.CreateScriptedOpFromFile(). I
noticed that when I attach SCOP #2 to a paramHowdy List-
I 'm experimenting with some XML based toolsets in XSI and have been using
the free Chilkat Xml parser which I 'm finding to be faster than MSXML.
Anybody out there have recommendatiAmy Louise Green would like to recall the message "Any good pluging tutorials ??? ".
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN " >
<HTML >
<HEAD >
<TITLE >Recall Any good pluging tutorials ??? <This is a test sorry for the inconvinience
Robert Tarte
Network Operations Analyst
ITG | Network Operations Team
Tel 514.845.1636 x3435
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0This is a test please disregard
Robert Tarte
Network Operations Analyst
ITG | Network Operations Team
Tel 514.845.1636 x3435
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EHi
right now I 'm trying to get a sco working on a shopekey but xsi
refueses to update there is now error or anything it simply won 't call
the update routine for the output.
I added a output Hi
Just wondering is there a way to "relink " clusters that were
"orientation-deformed " to a new rig??
I.e. an arm that had a cluster on the elbow area and was
animated/deformed by a shape dHello there I got two questions first off how can you edit animation once
it 's in the mixer? Can you edit the animation and the mixer updates
automaticlly or how do you do this?
Second question I got a biped rig with the belly turned on.
The default Belly has some kind of dynamics in it.. but I cant find who is making it move..
I want to be able to plot or cache the belly movement or Hm I had a problem a while ago that might be related to this. I had to deal
with point subcomponent selections using the c++ api and had similar
problems as you 're reporting.
It turned out that Hi
(sorry if it 's the second one but the first was lost)
right now I 'm trying to get a sco working on a shopekey but xsi
refueses to update there is now error or anything it simply won 't calI 've spent very little time with soft body dynamics in XSI so please
excuse me if this is a bit of a simple solution in the end.
I 'm experimenting with ways to make my simplePolyMuscle construct Hi
I 'm trying to equip a C++ operator with a fcurve editor (a profile curve
like the Bulge op). If put a DSFCurveEditorCtrl in the operator 's
property set the editing framework appears but no the problem is Giger was not part of the movement of surrealism...he was
not in the group (club) of surrealists..means he is a unofficial surrealist
who creates art in the term of surrealism...sounHi
Is it best to model with triangles and quads for mental ray . i tend to try
and keep everything for quads but that has been beaten into me by renderman.
can i be less careful?
cheers kev
I have some tails that are being used to create floppy ears on my
character. One of the tails is behaving properly but the other will not
recognize the Spring Parameters on the Profile Page. I have This all is becoming very OT.
its not because an image looks like another one that it belongs to the same style.
styles are used in art history to describe certain common feats between artists aHello
I 'm looking for some consice documentation/tutorials in XSI.
Specifically
- a howto cheat sheet on setting up Visual C 6.0 for XSI.
- a howto cheat sheet on setting gcc/Linux with XSI.
- Hi guys
anyone know where I can find the mi generated by rendermap?
oh I almost forgot I am on linux.....
Thanks
Alex
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Unsubscribe? Mail Majordomo@(protected) with the folHello
Has anyone figured out a solution for the can-not-remove-Gow_Effect problem?
I 'm using version XSI 4.2.
Thanks if you can help!!
Kelly
<DIV >Hello </DIV >
<DIV >  </DIV >
<This probably wouldn 't work (unless you put a seperate cloud for each
red particle and even then with some limitations) but you could try
using particle blending in genieTail to try.
Though you 'd
<br > <font size 2 face "sans-serif " >Keep the AAF and the MXF files together
also be sure to have field rendering on in the field and scripts tab in
the render options. </font >
<br >
<br > <font sizeWhat is art?
[/me runs screaming from the room and flogs himself with a chicken]
I CAN 'T TAKE IT ANYMORE!
-brad
Bernard Lebel wrote
> Ah? Then what is surrealism?
>
> On 4/29/05 kimCan all this stuff (AAF MXF TIFF/PIC)be directly saved onto a network
drive instead of being local??
Some insights on working with XSI and XPress in this matter? We 're
running both so this can bGiger 's art is unique. You can 't connect it to an existing style of art
because he created something completely new.
It 's some kind of surreal but often called >biomechanoid art <.
_____
FrHi All
What does XSI use to interpret scripts on linux?
Cheers
Alan.
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Hey all
I apologize if this is a dumb question but is there anything comparable in XSI to flow path object in Maya. (when you animate an object on a path the path acts as a deformer on the objecI doubt they will..
http //www.cgtalk.com/showthread.php?t#4016&page 3&pp
check middle of page for "marksch " and then check last post on pagefor his opteron comment
Mark clearly states this is a "We will be getting 5-10 extra seats with either 64bit Opteron or Xeons.
Previously it seemed that AMD and SI were partners. With regards to the
64-bit version of XSI. Will it be 'targeted ' (compilI 'm working on my first full character rig. I am using the Rig from
guide with a few mods for my character. I have a Global SRT null that is
a parent of my rig and geometry. The null is a child of t |
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